I think it's funny you used a 4 bard example. Of course you did.
Pretty much yeah. Healers are mad that warriors are good in dungeons and can't really think outside of that. A lot of them haven't even experienced higher-end content. The ones that have are saying they'd like more dps buttons, which the casuals are kind of just ignoring because it's specifically warrior that's ruining their jobs.
My dudes. Dungeons aren't good content. If you're basing your entire experience off of dungeon runs, your opinion is completely invalid. Unsub if you're not having fun. Be responsible for once in your lives. Y'all are actually beyond ridiculous at this point.
Dungeons and trials are the bulk of the game. Don't shill for certain jobs. Want the game to be better.
Dungeons are part of the complaints, but certainly not everything.
Do you have a video of running dungeons with 4 bards? That could be entertaining to watch. And it would be a good datapoint that supports the strike.
I do play Warrior , and I do feel a bit guilty when I que. Really, personally , I just really like seeing my HP rubberband up and down but thats besides the point.
I wish there was a way to communicate with healers without asking at the start of the dungeon "Hey, how hardcore do you want this run?" Similar to those WARs that apparently straight up ask healers to just not heal, where I pull wall to wall and let the healer handle my hp bar while I handle Mit [rampart, etc]
Player
all people do these days in ffxiv is complain, I will not be participating in the strike![]()
I don't mean to make any Warrior mains feel bad. I don't want to step on anyone else's enjoyment of the game. In this case, I merely blame the game designers, not the players for using the tools they were given.I do play Warrior , and I do feel a bit guilty when I que. Really, personally , I just really like seeing my HP rubberband up and down but thats besides the point.
I wish there was a way to communicate with healers without asking at the start of the dungeon "Hey, how hardcore do you want this run?" Similar to those WARs that apparently straight up ask healers to just not heal, where I pull wall to wall and let the healer handle my hp bar while I handle Mit [rampart, etc]
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There pretty much isn't much content where I actually feel important. I actually did clear all of ShB's savage content, but I don't have time or energy for that anymore. What I'm asking for isn't much. The tank and other players don't have to be constantly dying in normal circumstances - just make me feel like it's necessary for me to be there and do my part. The DPS need to be there to kill the boss, the tanks need to be there to take the hits... and the healers are supposedly there to keep the tank alive so things don't snowball out of control. But tanks are just encroaching too much on healer responsibilities with all this self-sustain being added and this just makes me feel like my slot is being wasted because you could stick a DPS in there instead and get the content done much faster.
Last edited by Arylett; 06-17-2024 at 06:13 AM.
The devs have admitted to going all in on encounter design at the expense of sanding down jobs. If they're truly going to be thinking about what to do with jobs by 8.0, it's going to be very interesting to see what they can come up with given their philosophy so far is so totally one sided.
#FFXIVHEALERSTRIKE
Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
- An engaging DPS kit beyond a nuke and DoT.
- Increased incoming damage so we have more to heal.
- Distinctive playstyles amongst the healers.
- Some nerfs to non-healer heals, we shouldn't be replaceable.
Oh yeah no i totally get it, was just a random thought I had to cooperate so both parties could have fun <3
IMO the content that the majority of the playerbase interacts with should be one of the pieces of content that highlights how useful each role is to the team the most, making an entire role feel worthless to even be in it is terrible game design and should be looked at improving.Pretty much yeah. Healers are mad that warriors are good in dungeons and can't really think outside of that. A lot of them haven't even experienced higher-end content. The ones that have are saying they'd like more dps buttons, which the casuals are kind of just ignoring because it's specifically warrior that's ruining their jobs.
My dudes. Dungeons aren't good content. If you're basing your entire experience off of dungeon runs, your opinion is completely invalid. Unsub if you're not having fun. Be responsible for once in your lives. Y'all are actually beyond ridiculous at this point.
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