Quote Originally Posted by Supersnow845 View Post
Which circles back to the problem that a job shouldn’t only be semi decent in ultimate content

I’ve easily cleared savages with half my kit outhealing my cohealer, all I do is spam broil. My job shouldn’t only semi engage me in literally 5 fights in the entire game

There are ways to raise the skill ceiling in all content without raising the skill floor, the skill ceiling shouldn’t be in a different piece of content
If you're only engaged when facing ultimate-level content, then I'm sorry to say the game is probably too easy for you to fully enjoy. Maybe you and your cohealer can alternate who gets to heal and who has to just DPS during savage so you both get to have fun at least half of the time.

The only way I can imagine raising the skill ceiling in easy content without raising the floor would be to add more options for DPS, which, again, I think is a reasonable request but one that's unlikely to be met by SE (not to any significant degree, anyway). I struggle to see a way to make the healing side of things more engaging without meaningfully raising the skill floor.