I definitely get where you’re coming from, DNC and BRD are two of my favorite jobs because I love the procs, but I don’t see those two jobs in particular losing procs or getting less in the future. To me it makes sense to add more deterministic moves, but I think procs will always be core to their identity. Hopefully the next ranged job will be similar (although I see it being more likely it leans towards MCH with slightly less selfish gameplay). Other jobs though, to me random procs ruin their flow. If a proc isn’t core to the job, I find it difficult to notice when they happen. But that’s just me; I’m very particular as a controller player, so if I can’t set things up in a way that flows smoothly on the controller and has me pushing things out of place, my brain just can’t adapt.