As I have noticed over 3 expansions some just doesn't like RNG as a concept, especially the raiders (See SB AST). No one wants to play with luck. The only possible and consistent RNG comes from landing critical hits. I wouldn't be too surprised if someone figured out how to be rid of that as well. That's not the type of gameplay that they want.

It would be nice to have that back for a few classes. However, I just don't see that happening since whoever wanted it gone in the first place will fight to keep it that way.