Quote Originally Posted by Valence View Post
MCH also had all of its rng/procs stripped back in ShB, and it was like BRD a fully rng proc based job (meaning it had no basic deterministic combos). I have stopped hoping the job would see Reload and ammo come back to make its filler less boring for a long time as obviously it's never going to happen: they'd rather delete rng from controversial jobs like AST than do the opposite to any job.
I played HW MCH and "1-1-1-2-1-2-1" was not fun when you were out of ammo and RNG was not on your side. Ammo existed as a mechanic specifically to ignore the RNG in the rotation. It did have a classic "1-2-3" rotation like almost all other jobs and it used it to build battery charge, but without ammo, being able to progress to the next weaponskill in the 1-2-3 was RNG and it wasn't fun or engaging.

DNC's RNG is OK in my book at least in higher levels because the flow is better and there's so many other things to press, but I would never go back to old MCH.