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  1. #401
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Aravell View Post
    You know, it warms the heart to see so many people coming into threads with a premise that they disagree with and mock everyone who agrees with the OP.

    Truly the greatest MMO community in the known universe, WoW could never.
    It was to be expected, but it's ok. Anticipation of the naysayers only motivated me even further to start the thread and support the strike. So many continue to think the purpose of the strike is to goad the development team into changing the state of healing, or to lengthen queue times. While the truth is we are striking because of the status quo and the double downing of the encroachment on the healer role. We have the power to refuse to participate any further and no matter how much they shame and ridicule, it can't be taken from us. What can be taken from us has already been taken from us. That is why we are striking, and we don't need the support from those who just want to kick dirt in our faces.

    The fact of the matter is that those who choose to participate in the strike are healers who genuinely care about the role and their party members. The community losing even one of these healers is already too high. It does not matter if there are still 10 healers in the queues for every healer that strikes because substance will always weigh more than quantity and I confident this will be felt during duties. Tanks and certain DPS have been given abilities to help sustain themselves and the group, and they're going to need it. This is the truth that the naysayers will always deny, and never accept. They won't be receiving heals from me come DT, and that is just fine by me.
    (23)
    Last edited by Gemina; 06-10-2024 at 10:05 AM.

  2. #402
    Player
    iAxX23's Avatar
    Join Date
    Oct 2017
    Posts
    37
    Character
    Casey Mino
    World
    Omega
    Main Class
    Machinist Lv 90
    Quote Originally Posted by ty_taurus View Post
    And yet despite spending considerably more time actually healing, WOW healers still have more robust DPS tools than FFXIV does.
    Healing a +10 key(old 20) in WoW right now will have you fully utilizing your entire healing kit.
    And if you plan your route correctly you can dive into your vast AOE kit to maximize raid dps I would say your time spent healing/dpsing is about 75/25 in WoW. It's truly one of the most stressful and enjoyable experiences you could have in any MMO at the moment. Two fully fleshed out kits that provide a ton of ways to engage with the content.

    In XIV you have Glare, Holy and Dia and a macro that says "If you mess up the mechanic bloodbath yourself to full". As you play the game one with one hand.
    (6)

  3. #403
    Player
    Arcanua's Avatar
    Join Date
    Jun 2024
    Posts
    13
    Character
    Arcanua Nighte
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by OgruMogru View Post
    considering the type of demographic SE wants to encourage with SMN that might end up helping us more than hurting lmao
    Pretty sure that was the point in the statement.
    (1)
    #FFXIVHEALERSTRIKE
    1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
    2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
    3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
    4: Pure & Shield means nothing and having any combination of the two is just overkill.

  4. #404
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Zolvolt View Post
    This is so stupid lol
    Just bc you like being a curebot doesn't mean the rest of us do.

    I didn't see this thread until now, but just saying for the record that I'm in.
    (21)
    I gave AST a shot, and it's still miserable to play, even to think about. Worst iteration by far. Praying for 8.0, I guess...

  5. #405
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    431
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by Zolvolt View Post
    This is so stupid lol
    How so? Don't players get to choose how they play the game?

    If players are choosing to boycott the healer role, that is their prerogative.
    (11)

  6. #406
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by JamsC View Post
    I’ve been healing since ARR phase 3 beta. It has been so disheartening to see healing gameplay destroyed across the expansions. I support this strike.
    Oh yeah let's just Casually forget that healing for sch didn't exist in arr outside of coil and Shiva ex. Whm+eos could do everything besides those. Healing hasn't been destroyed, there is more to heal, it's just covered by ogcd 90% of the time.
    (0)

  7. #407
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Aravell View Post
    You know, it warms the heart to see so many people coming into threads with a premise that they disagree with and mock everyone who agrees with the OP.

    Truly the greatest MMO community in the known universe, WoW could never.
    And then some makes a thread mocking this one.
    (4)

  8. #408
    Player
    iAxX23's Avatar
    Join Date
    Oct 2017
    Posts
    37
    Character
    Casey Mino
    World
    Omega
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Zakon View Post
    Yeah it's funny, right?

    The problem WoW healers have is that damage is spiky and unpredictable and stressful to respond to, but they're still expected to contribute DPS while responding to it.

    Then in FF14 damage is predictable and healing becomes easier the more familiar the group is with bloated healing toolkits that are overkill for what they're asked to do, but the DPS rotations are too simple.

    It's like WoW's healers have the toolkit for FF14's fights, while FF14's healers have the toolkits for WoW's fights.
    You're absolutely right, but this is not just a class toolkit problem. The fights being designed to be predictable is a problem. We need spiky damage, we need dots that hurts.
    (4)

  9. #409
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    990
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Not sure what you guys expected. For man years Yoshi.P and the dev team clearly stated multiple times healers are suppose to mostly heal. (Their words not mines) So if you all thought if you posted your dissatisfaction with healer design that they would say okay we will change things then you set yourselves up for disappointment. Sadly.
    (0)

  10. #410
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    The ostensible logic of the "strike" makes no sense.

    Regardless of the "strike," if you don't enjoy playing healer, you should either play a different role or play a different game. It's a videogame, not your job, so you should always be doing what's fun for you. Thus, to the extent that the "strike" makes any sense, it only makes sense for people who enjoy healing - but then what are you even "striking?"

    And what is the theory of the case for how the "strike" is supposed to accomplish anything? You succeed and make queue times for yourself and others longer, ???, healers are instantly completely reworked to be exactly what a tiny, loud minority on social media want them to be? That is not, to put it mildly, how anything works.

    Lastly, the concept of a "strike" doesn't actually apply to not playing certain classes in a videogame.

    (The "strike" does make sense as a way to farm likes/karma/etc. on social media. I can't argue with that part.)
    (5)

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