Results -9 to 0 of 185

Threaded View

  1. #11
    Player
    Big-Isaac's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    98
    Character
    J'enna Vale
    World
    Spriggan
    Main Class
    Dancer Lv 100
    Quote Originally Posted by CidHeiral View Post
    Your suggestions are just "remove a bunch of abilities and add a proc because I like procs." Your mirage dive suggestion was already implemented a few patches ago and then removed because it was awful. The fact that you don't understand why these are bad ideas for people who love DRG now is exactly my point.
    > "please explain how my suggestions are bad"
    > "your suggestions are awful"

    Gee, thanks, very helpful.
    Again, I don't see how mapping the EXACT SAME abilities on fewer buttons would suddenly make the job worse. The only semblance of a suggestions I got earlier was "because people mash too hard"

    I despise Dancer, I think it's the worst job in the game. I'd rather have my skin peeled off by a rusty cheese grater than play that job.
    Easy on the hyperbole, there.

    But you know what you don't see me doing? Rolling up to Dancer mains saying "I think they should remove all the procs and make it a static looping rotation like DRG, because that's what I find fun." Regardless of my personal feelings on the job's design there are tons of people who love it just the way it is, so I just write it off as not for me and carry on living my life.
    I'm not bloody asking for DRG to become as RNG-reliant as DNC, or even reliant on RNG at all, so stop putting words in my mouth. You're taking a very specific part of my post completely out of context.
    To reiterate: Life Surge is a skill that makes no bloody sense in DRG's current design, because the job has no specific interaction with crit. My point was that they should either introduce crit interactions (a proc on crit being a possible example) or change the skill into something more worthy of taking up a keybind.

    I genuinely do not understand how people can be so married to abilities that only slightly increase a meaningless number but do nothing for your job's actual gameplay. Same with the boring 10% damage buffs several jobs have.
    (2)
    Last edited by Big-Isaac; 05-07-2024 at 03:02 AM.