Quote Originally Posted by Big-Isaac View Post
I said "comfortably"
Obviously there are enough spaces for everything, but the 4.5-step combos together with the oGCD count make it extremely annoying to fit DRG into the way I have my binds set up. And no, I'm not expecting SE to design jobs around my unconventional keybinds; that comment was only a small part of my post.
Thank you for elaborating.

This illustrates a common theme in threads like this across social media. "Button bloat" or "too busy" complaints are almost always an issue with the player, not the job. As the person above correctly said, jobs shouldn't be redesigned to cater to those players while ruining the job for everyone else. The game has a wide variety of jobs, it's okay that they don't all appeal to everyone or suit everyone's playstyle/keybinds/whatever.