Quote Originally Posted by Bole View Post
I have said this in a few posts, I don’t think SE can make a fight that makes two healers heal constantly for a variety of reasons. Although, some fights feel like they’re not even trying to make us heal at all.
I agree, pushing the needle to 50% of GCDs spent on healing is not realistic. This is why I am in favor of introducing a more complex dps rotation. I feel like I shouldnt have to say this but I will anyway: This doesnt mean I want whm's dps rotation to be as complex as blm's (nobody is asking for this). As a wild guess 'slightly less complex than tanks' would be a good target for SE to hit.