And yet, there is still blatant favouritism within their overhomogenisation. *Points at WAR, Sam and BLM*The reality is that there’s too many jobs in the game. But new jobs are always going to be added because new jobs sell expansions.
With each new job, more work is created for the job design team/s. To offset this new workload, the company can either a) hire more people b) consolidate job design into a simpler system.
With the direction we have seen job design going for years now, I think it’s pretty clear what the company is choosing to do.
So, truthfully the real problem isn’t that there’s too many jobs, it’s that this game is made by a massive corporation. I’m sure that many, many developers would love to put passion into the job design again, but their hands will always be tied by the direction they get from management.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote

