

Well if you see healing role as slavery maybe should go pure dps role. Should play a job that you find fun to play.
Why do you come to the conclusion that when people want to play a healing role -- which combines both healing and DPS in the current gameplay -- to be forced to go move to a dps role if they just want more dps skills to do when they don't have anything to heal?
Why not just give both DPS and healing? If there's a DPS job where you can actively control how you heal like current healers with a more diverse DPS rotation for engagement, I'll play it. Just name the job.
RDM and SMN isn't it. RDM can't Vermedica and SMN can't control phoenix healing when they need it because it's melded into their DPS rotation. DNC have long cooldowns gating their healing and cannot use them on demand and do not possess raise. To my knowledge, none of the other DPS jobs have reliable on-demand healing that you want to use actively either.
So if you're going to tell me to go play a healer if I want to heal, we're back at Square 1, which is asking for more dps skills on a healer.


I think that if a healer can exseed in heals and dps as mutch as dps job that would unbalance the game, if a job can do everything why this game should have classes?Why do you come to the conclusion that when people want to play a healing role -- which combines both healing and DPS in the current gameplay -- to be forced to go move to a dps role if they just want more dps skills to do when they don't have anything to heal?
Why not just give both DPS and healing? If there's a DPS job where you can actively control how you heal like current healers with a more diverse DPS rotation for engagement, I'll play it. Just name the job.
RDM and SMN isn't it. RDM can't Vermedica and SMN can't control phoenix healing when they need it because it's melded into their DPS rotation. DNC have long cooldowns gating their healing and cannot use them on demand and do not possess raise. To my knowledge, none of the other DPS jobs have reliable on-demand healing that you want to use actively either.
So if you're going to tell me to go play a healer if I want to heal, we're back at Square 1, which is asking for more dps skills on a healer.




This is why you aren’t being taken seriously Anotherperson isn’t actually asking for a class that can freely heal like a healer that also does DPS damage, they are just pointing out that to get the DPS complexity we want even a fraction of we have to play classes that have no healing (RDM has one spammable GCD single target heal, SMN has a non controllable party wide medica and a single target non controllable excog and DNC has a long CD short distance medica)
We don’t want to do DPS level damage, we want to do the damage we are already doing in a more complex way, playing a DPS isn’t an answer to this problem because then we lose the ability to be healers


I see. thanks i understood now.This is why you aren’t being taken seriously Anotherperson isn’t actually asking for a class that can freely heal like a healer that also does DPS damage, they are just pointing out that to get the DPS complexity we want even a fraction of we have to play classes that have no healing (RDM has one spammable GCD single target heal, SMN has a non controllable party wide medica and a single target non controllable excog and DNC has a long CD short distance medica)
We don’t want to do DPS level damage, we want to do the damage we are already doing in a more complex way, playing a DPS isn’t an answer to this problem because then we lose the ability to be healers
Last edited by Fellgon; 01-25-2024 at 10:56 AM.




It's not about doing dps as high as a legit Red DPS. It's about how that DPS is done. There's a difference.
Pressing 1 same GCD button for 68,035 times across 60 hours of total combat gameplay is not the way.
Ah, but who says healers need DPS skills on the equivalent to a DPS role? Tanks have DPS skills, but they're a tank. Likewise, a healer can have DPS skills equal to a tank's number of DPS skills that sees regular use in its rotation and it would be considered a healer.
Not to mention, tank does all 3 roles already to some degree. Tanks possess lots of aggro control with stance skill, lots of mitigation with tank toolkit (especially with DRK's The Blackest Night + Oblation), and a good amount of healing on PLD/WAR/GNB. The main difference between the two is healers currently can raise + have more focus on-demand healing and tanks can control aggro + have more HP + have more focus on self-mitigation rather than healing. In terms of DPS, both roles are roughly on par, except tanks have more skills to do the same amount of DPS instead of 1 aoe + 1 single target attack and healers don't.
If I don't want to control aggro and I want to raise and heal while dpsing on the side, it makes sense to ask for these changes on a healer as healers already did this in the past.
Last edited by AnotherPerson; 01-25-2024 at 11:09 AM.
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