
Originally Posted by
ty_taurus
PVP Sage is a thousand times more fun than PVE Sage, and nearly all of its kit would function perfectly fine in PVE.
Shorter cooldowns in Eurkrasian Dosis III and Phelgma III? Amazing! OGCD Toxikon with the Toxikon II upgrade when your Eukrasian Dosis III barrier breaks? It would likely break all the time in PVE with no concern about timing or anything, but nothing about it is mechanically broken or unfit for PVE, and I would gladly take that over the steeping pile of stormblood lily feces that Addersting is currently.
What doesn't work? Well Pneuma being a DPS laser is fantastic, but attaching Panhaima to it on cast means that, like Assize, the Panhaima's usefulness is largely dependent on whether or not you needed those barriers whenever Pneuma came off cooldown. But if you simply make it so that Pneuma casts enable a free cast of Panhaima, thus giving you the control to cast it as you need it, that would resolve that issue completely. Mesotes is the only thing that straight up doesn't work, but it's also the PVP limit break. I don't feel like PVE Sage needs that or anything like it, so remove Mesotes and update everything eise with PVP Sage (including the cooldowns for E. Dosis III, Phlegma III, and Pneuma), with the small consideration for how Pneuma works, and adjust the potencies accordingly for PVE, and we have a Sage that is 20 times better than the dogshit we have now.