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  1. #11
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,401
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Well EW to DT is the first time in this game's history where they cant pad out tank content by stripping something from DRK and putting it on all the tanks. So they're probably going to have to pick WAR or PLD for that this time, unless they really want to hand out Oblation or Enhanced Unmend.

    Imagine if Equilibrium gets removed from WAR and gets turned into a Role Action as a Tank version of Second Wind. That would cause some seething.

    But in all honesty I think every tank is in a bad spot identity wise.
    Despite WAR's tendancy to cannibalize other tank's traits and abilities it really hasn't mechanically changed at all since Stormblood, and arguably only gets easier every patch. Making odd design decisions like "every tank HAS to have their own version of another tank's skill" isn't really helping things. I don't think the lv 82 short tank mits were a healthy idea, and I think its further homogenized tank mitigation except Dark Knight's, who has the niche benefits of shorter CDs on TBN, Oblation and Dark Mind. So I'm guessing thats changing in DT.
    (4)
    Last edited by Oizen; 01-19-2024 at 02:35 AM.