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  1. #11
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,993
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by GoatOfWar View Post
    We already have War for slow gameplay.
    Nobody is talking about slow gameplay, it's about impact and feedback on your attacks. Best example would be Bloodspiller, it's a 500 potency hit but feels incredibly floaty and gives little visual or sound feedback on how much damage it's actually doing.
    Granted DrK doesn't actually have a lot of big hitters, just a lot of smaller ones but the same applies to a lot of it's abilities which are just a bunch of quick particle slices that do not make the job feel like you're swinging around a giant sword.

    The opposite is true for Fellcleave which has great visual and sound feedback despite being pretty mediocre nowadays.
    Or basically anything in Gunbreaker's kit.


    Quote Originally Posted by Rithy255 View Post
    I guess I'm a bit at odds with how much Warrior heals In AOE, I think personally that should be changed to only 400 healing regardless of enemy count, Just to make it so you actually have to heal a warrior, The other thing I dislike is how Warrior is the Party healer tank...? That's something that just doesn't really fit the design I much rather Warrior be the Big Hp (passive above average tank hp would be cool), self sustaining tank that intimidates the enemy and mitigates their damage sort of support deal.
    If they ever actually wanted to add interesting and varied ways in how tanks mitigate damage I would want warrior to have a damage stagger mechanic instead of selfheal (since not noticing the damage you're taking fits a berserker quite well imo). Give it above average HP (like it did before ShB) and then allow it to convert damage taken into damage over time instead, with other cooldowns reducing said DoT.

    Could it cause balance issues? Hard to say, eating a buster that does 400+% of your max HP is still going to kill you, it will just take a second or two.
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    Last edited by Absurdity; 01-18-2024 at 11:15 AM.