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  1. #1
    Player
    Caro178's Avatar
    Join Date
    Aug 2022
    Posts
    325
    Character
    Caro Calise
    World
    Ultros
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KenZentra View Post
    One is difficult to unlock, and difficult to clear, the other is wholly accessible and leagues easier than an Ultimate and STILL doesn't get done. There is really no comparison.
    "Criterion is leagues easier than an Ultimate" is one of the funniest things I've read on these forums. Tell me you've never touched either without telling me. All 3 of the Criterion dungeons are more demanding UWU and UCOB on a pure design standpoint and contain a mix of Extreme, Savage and Ultimate difficulty mechanics. Savage Criterion outright is a mini Ultimate. There are mechanics in Aloalo that are straight-up more taxing than any individual mechanic in Dragonsong or Omega Protocol (looking at you star cursed star pattern in Statice). Mechanically they are all well designed and anyone who has actually done them will probably give me that nod. I am critical as hell about the implementation of the savage reward system and the rarity of drops in the Another format, but they are not lacking in quality, challenge or innovation.
    (1)

  2. #2
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,851
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Caro178 View Post
    "Criterion is leagues easier than an Ultimate" is one of the funniest things I've read on these forums. Tell me you've never touched either without telling me. All 3 of the Criterion dungeons are more demanding UWU and UCOB on a pure design standpoint and contain a mix of Extreme, Savage and Ultimate difficulty mechanics. Savage Criterion outright is a mini Ultimate. There are mechanics in Aloalo that are straight-up more taxing than any individual mechanic in Dragonsong or Omega Protocol (looking at you star cursed star pattern in Statice). Mechanically they are all well designed and anyone who has actually done them will probably give me that nod. I am critical as hell about the implementation of the savage reward system and the rarity of drops in the Another format, but they are not lacking in quality, challenge or innovation.
    You probably don't remember or have done ultimate enough it's become second nature. If you did criterion savage every week it would become super easy too. You're probably comparing Ultimates in farm mode to Criterion savage in prog mode and thats not an accurate comparison. Understanding all the mechanics that go in an ultimate is always going to be way harder, even the tempo is different. The thing is once memorized and repeated ad nauseum it seems simple in retrospect.
    (3)

  3. #3
    Player
    Caro178's Avatar
    Join Date
    Aug 2022
    Posts
    325
    Character
    Caro Calise
    World
    Ultros
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ath192 View Post
    You probably don't remember or have done ultimate enough it's become second nature. If you did criterion savage every week it would become super easy too. You're probably comparing Ultimates in farm mode to Criterion savage in prog mode and thats not an accurate comparison. Understanding all the mechanics that go in an ultimate is always going to be way harder, even the tempo is different. The thing is once memorized and repeated ad nauseum it seems simple in retrospect.
    I've progged and cleared and farmed plenty. It is simply my opinion that Ultimates (especially UWU-UCOB) are not LEAGUES harder than a Criterion, and certainly not harder than Criterion savage, which was the entire point I was replying to. I've done both TOP and Aloalo and there is no one mechanic in TOP that out ranks the downtime chain mechanic at the end of Statice in terms of precise and fast positioning. That is the reason the Criterions are lacking in engagement - they are too difficult to appeal to the more casual audience that might be interested and don't provide enough incentive for the hardcore crowd. It's really a case of "who is this even for", but the instances in their own are still well designed if you happen to be someone looking for exactly this type of thing.
    (1)
    Last edited by Caro178; 01-04-2024 at 06:37 AM.

  4. #4
    Player
    KenZentra's Avatar
    Join Date
    Jul 2020
    Posts
    116
    Character
    Ken Entheria
    World
    Goblin
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Caro178 View Post
    "Criterion is leagues easier than an Ultimate" is one of the funniest things I've read on these forums. Tell me you've never touched either without telling me. All 3 of the Criterion dungeons are more demanding UWU and UCOB on a pure design standpoint and contain a mix of Extreme, Savage and Ultimate difficulty mechanics. Savage Criterion outright is a mini Ultimate. There are mechanics in Aloalo that are straight-up more taxing than any individual mechanic in Dragonsong or Omega Protocol (looking at you star cursed star pattern in Statice). Mechanically they are all well designed and anyone who has actually done them will probably give me that nod. I am critical as hell about the implementation of the savage reward system and the rarity of drops in the Another format, but they are not lacking in quality, challenge or innovation.
    I've cleared a Criterion. Managing 4 players rather than 8, is much easier leading to faster prog. I havent done savage Criterion though.
    (3)

  5. #5
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,851
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by KenZentra View Post
    I've cleared a Criterion. Managing 4 players rather than 8, is much easier leading to faster prog. I havent done savage Criterion though.
    It's the same thing, you just can't wipe or you start over from scratch.
    (2)

  6. #6
    Player
    KenZentra's Avatar
    Join Date
    Jul 2020
    Posts
    116
    Character
    Ken Entheria
    World
    Goblin
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Ath192 View Post
    It's the same thing, you just can't wipe or you start over from scratch.
    Oh. Why- Actually, I would ask why its like that, and not just something you can activate in the Another Criterion of your choice rather than a separate duty, but then I remind myself that so many systems and ideas they implement are half-baked messes, and it all makes sense.
    (1)

  7. #7
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,357
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by KenZentra View Post
    Oh. Why- Actually, I would ask why its like that, and not just something you can activate in the Another Criterion of your choice rather than a separate duty, but then I remind myself that so many systems and ideas they implement are half-baked messes, and it all makes sense.
    There's also an enrage timer for the entire run as well. I think the second you pull a mob, or even the second you start is when the timer starts counting down (I think you have ~20 minutes).
    (0)