Quote Originally Posted by Jeeqbit View Post
The patch cycle is very frequent though. Developing things takes time. The only thing that conceivably make it faster is switching to the Unreal 5 engine or using AI for everything.

I think that's what people really want when they say more frequent patch cycles.

It takes more than 5 years for everyone to stop playing a high-population game they have played for 10 years, especially when it is regularly producing top-quality content such as extreme, savage, ultimate, criterion, items and story.

It would take at least 10 years for people to slowly leave and then for returners to stop returning and if SE keeps creating top-quality content like this then many of them will probably just return anyway.

Currently there still isn't really a good amount of statistical evidence of this in the first place.
It takes 5 minutes for people to leave and the state of the game rn is making ppl leave/unsub.
As for "quality content" I have to seriously ask if you've been participating in the resent content post 6.2.

P3s, p7s, p10s are all examples of current savages that are not quality they are poorly designed and unenjoyable with ott body checks.
As for ex's I could name yet another example. Zodiark. Rubicante zeromus have all been failures with nonreal skills level.
Criterion is nit being done and the savage weapon augment is tone deff.
Ultimate- omega had a bug mid way into the fight that literally was killing random players due to agro
Story has been exceptionally poor post endwalker 6.0

Where is this quality content... really?