Quote Originally Posted by VerdeLuck View Post
Every EX having a unique totem, 6+ tokens per raid tier, every alliance raid having its own token, every variant dungeon having its own tokens, criterion having its own tokens, there is a huge amount of tokens in this game that clog up your inventory
The solution here is not a currency tab, as that requires constant availability. It requires a better storage location for players that doesnt disrupt the regular inventory. And in most cases a retainer can easily manage that. Each retainer has 175 slots. Far more than you normaly need to store tokens.

But what i would like is a dedicated place for certain items (not just general slots like retainers).

A tacklebox is highly desired, and lets say we allow 10 baits to be stored in that, even if we sometimes need to switch them around, its 10 slots passively available. Just like crystals are only relevant when crafting, yet always there. Fishing is anoying because of baits taking inventory space. That the tacklebox remains limited is not a problem. I dont see any point storing more than 10 anyway (5 would actualy not be enough due to ocean fishing taking 3 by default, and some tackles needing adjustment towards other requirements)

For tokens we could even have like 5 slots in your inventory available. And maybe a special npc to store a bulk of like 50 tokens. And again, require players to do inventory management in that. It prevents the need from having all tokens always available. And yes, this means that if you want to buy an item, you need to talk to an npc to take them out before buying. Might be anoying, but should have lower server load, and beats retainers.

Not all slots that you add need to be versatile or always available. If that is what you want you have to buy more retainers.