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  1. #1
    Player
    VerdeLuck's Avatar
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    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    I think you'll find that most game developers consider inventory management [to be] gameplay
    I changed my mind, this is now the worst post in the thread.
    Having unwieldy ui and inventory systems is not gameplay. Resisting QoL suggestions and labeling people lazy for wanting improvements in the system is silly. It just makes no sense other than to just resist any and all changes to the game.
    You have nothing to add to this conversation other than "if you don't think you have enough inventory space you're lazy/a hoarder" and "it would be hard to implement any qol fixes".

    I should just refer back to my first post where I called it. MMO players and communities will dig in their heels and resist any and all change just for the sake of resisting change.
    (4)
    Last edited by VerdeLuck; 12-22-2023 at 04:34 AM.

  2. #2
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by VerdeLuck View Post
    I changed my mind, this is now the worst post in the thread.
    Having unwieldy ui and inventory systems is not gameplay. Resisting QoL suggestions and labeling people lazy for wanting improvements in the system is silly. It just makes no sense other than to just resist any and all changes to the game.
    You have nothing to add to this conversation other than "if you don't think you have enough inventory space you're lazy/a hoarder" and "it would be hard to implement any qol fixes".

    I should just refer back to my first post where I called it. MMO players and communities will dig in their heels and resist any and all change just for the sake of resisting change.
    You're really twisting what others are trying to tell you.

    I don't have any problems with the change if the developers are willing and able to make the change. But I'm a pragmatist. What seems no-brain easy to the armchair game developer may not be no-brain easy when you're the real game developer. Rather than dreaming of what things might be like, I prefer to focus on working with what things currently are.

    Whether or not you like it, inventory management has been a staple of game play in RPGs. You must choose what to keep and what to get rid of. I have yet to play any RPG that did not include a need to manage inventory on a regular basis. Some games do a better job of making it somewhat interesting. Others don't.

    Your feedback might lead to change some time in the not-soon future so part of what is currently managed in inventory may become a currency you can forget exists.

    That does not help you now. What are you and others with inventory problems going to do about them now?

    Quote Originally Posted by KenZentra View Post
    That is not engaging gameplay, hell I'd even argue its not gameplay at all. You can't trade them, you can't sell them to a vendor, they just sit in your inventory until you have enough to actually use them.
    I'm not claiming that it is engaging gameplay. Any sort of decision making while you are playing a game that will affect what happens while you're playing, no matter how simple or uninteresting, is a form of gameplay. You don't get to decide it's not gameplay because you personally don't enjoy it.

    You even contradict yourself here, first saying the items can't be traded or sold then pointing out they can be turned in/traded for other items when you've collected enough.

    So you have a decision to make - collect those items for future use knowing that they will take up space in your inventory. Or focus on collecting what you need now so you can trade/turn in sooner to clear your inventory. Or discard the items now because you need the inventory space for other items. Or don't collect the items now at all so you don't have to worry about deciding what to do with them.

    ****************************************************************************************

    Hoarding disorder is an ongoing difficulty throwing away or parting with possessions because you believe that you need to save them.
    Honestly. Why are any of you so resistant to discarding items that can be easily obtained when you have an actual use for them?

    If you're not going to be using them then there's no reason to have them as currency either.

    By getting rid of what you're not using, it gives content replay value if you do need those items later. It also gives you more inventory space for the things that you do want.
    (1)
    Last edited by Jojoya; 12-22-2023 at 09:15 AM.

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,102
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by KenZentra View Post
    They are exactly the same as older Beast Tribe currency, the only difference is where you get them
    There is a functional difference in how you get them, though. Tribal currencies are automatically paid to you on completion of a quest, but raid tokens are loot that you have to roll for. We have no instances of being able to roll for currency, so the tokens might need to be inventory items for that purpose.
    (0)

  4. #4
    Player
    KenZentra's Avatar
    Join Date
    Jul 2020
    Posts
    116
    Character
    Ken Entheria
    World
    Goblin
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Jojoya View Post
    Any sort of decision making while you are playing a game that will affect what happens while you're playing, no matter how simple or uninteresting, is a form of gameplay. You don't get to decide it's not gameplay because you personally don't enjoy it.
    You even contradict yourself here, first saying the items can't be traded or sold then pointing out they can be turned in/traded for other items when you've collected enough.
    I really am not contradicting myself. Trade as in trading with another player. By your definition, moving HUD elements around is gameplay, which it isn't. Logging out of the game would be gameplay, which it isn't. Deleting an item isn't gameplay, just like abandoning a quest, leaving a dungeon, and queueing up into a duty isn't gameplay.

    Quote Originally Posted by Iscah View Post
    There is a functional difference in how you get them, though. Tribal currencies are automatically paid to you on completion of a quest, but raid tokens are loot that you have to roll for. We have no instances of being able to roll for currency, so the tokens might need to be inventory items for that purpose.
    Their functional use is the same. How you get them shouldn't matter., especially if everyone leaves the duty and all of the tokens you don't want drop into your inventory.


    -------------
    Also, trying to convince other players that they are hoarders is such a load of crap. People are entitled to the reward they earn from clearing a duty, they shouldn't have to lug around a token or do the duty consecutively to get use out of said tokens.
    (4)

  5. #5
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,102
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by KenZentra View Post
    Their functional use is the same. How you get them shouldn't matter., especially if everyone leaves the duty and all of the tokens you don't want drop into your inventory.
    But that's my point. I think it potentially is about how you get them, because you get them in different ways so the game may need to handle them in different formats.
    (0)

  6. #6
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
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    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by KenZentra View Post
    I really am not contradicting myself. Trade as in trading with another player. By your definition, moving HUD elements around is gameplay, which it isn't. Logging out of the game would be gameplay, which it isn't. Deleting an item isn't gameplay, just like abandoning a quest, leaving a dungeon, and queueing up into a duty isn't gameplay.
    You're stretching things to an extreme because you don't like the answer you're getting.

    If it's not gameplay, then what's your worry? You don't have to do it.

    Quote Originally Posted by KenZentra View Post
    Also, trying to convince other players that they are hoarders is such a load of crap. People are entitled to the reward they earn from clearing a duty, they shouldn't have to lug around a token or do the duty consecutively to get use out of said tokens.
    No one has said you're not entitled to the reward. No one has said you must repeat the duty consecutively or your forfeit the ability to use it.

    But you do have to carry it around until you use it. If you're tired of carrying it around, then go use it. Many of the tokens that accumulate don't have to be used in multiples or the number required is small enough you probably got the correct quantity the same day.

    Some players truly are hoarders. They even admit it. They have difficulties controlling their need to keep everything they get because they might need it later. A year later, the number of those items have increased in their inventory and they still haven't used any of them.

    That's hoarding. We can't help it if you're offended by that simple truth.

    So stop rolling on those raid tokens if you're not going to use them. Stop looting chests the chests that drop them if you're soloing content. Stop holding onto quests that cause the items to drop if you're not actively working on a relic.

    You have the power to control whether or not you're getting those items in the first place in most cases. You also have the power to discard them if you don't want them or to use them on those occasions where you don't have control.

    You've made the request. SE either will change them to currency at some point in the future or they won't.

    What happens in the future does not remove them from your inventory now. What are you going to do to solve your problem now? Or are you just going to continue to sit on those item in your inventory hoping for a future that may never come?
    (2)

  7. #7
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,618
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by VerdeLuck View Post
    If all you get out of my post is that I'm incompetent and lazy then I think we need to get you some english lessons, your reading comprehension is not up to snuff.
    Oh I understand perfectly fine what you're trying to spin the issue as. The truth however is what you've already been told by everyone else in this thread.
    (3)