
Originally Posted by
Jeeqbit
They were working on FF16 since Heavensward, so you would have to argue that we have never had much content for FF14. Is that what you are arguing?
You even agree with me.
We saw a few cuts: the allied beast tribe and DSR, and a delay before one of the major patches and before Endwalker release. This was obviously all related to Covid-19 not FF16.
Can you explain how we began to see the stress of FF16 in Shadowbringers? We had all the stages of Ishgard Restoration, Ocean Fishing, Bozja, CLL, Zadnor, Dalriada, Delubrum Reginae, Delubrum Reginae Savage, all 12 savage floors, the usual 7 extremes, an extra extreme, the usual 3 alliance raids, the usual beast tribes, the usual leveling dungeons and trials as part of the expansion release and The Epic of Alexander (Ultimate).
Wasn't that just in a live letter seat and it was relating to the Endwalker release date?
The only people I know are working on both are Soken and Koji. Soken works on the music for both while Koji still does vocals and lends dragon voice advice for FF14.
Yoshi-P isn't even directing FF16; he is just the producer ie. just handling the spreadsheet, finances and employment. The day-to-day creative stuff is handled by another person.