Quote Originally Posted by Rithy255 View Post
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The issue isn't really about how the gain is framed. If it's a potency gain, there's a pressure on you to use the defensive on recast when playing optimally. You'd be obliged to break TBN every 15 seconds to maximize your performance. This is the same reason why Shield Swipe was removed after Stormblood, due to its interaction with Sheltron.

I personally think this is an extreme approach, though. It's fun to reward the player with a counterattack after they use a defensive action. You just need to change the design that there are specific conditions under which that effect triggers (i.e. only on red arrow tankbusters). It's still mandatory at set intervals, except the frequency of this is just once every 1-2 minutes as opposed to all the time. And it also encourages you to shield your co-tank for extra damage output.