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  1. #1
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,458
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    But you’ve suggested something that fills a niche that doesn’t exist, DRK’s party utility is totally fine, DRK and GNB have the advantage of it being mitigation so it affects things like bleeds, but the disadvantage it only works on medical damage, PLD and WAR have the advantage shields affect everything and don’t have diminishing returns; but the disadvantage they don’t provide mitigation for things like bleeds

    So you are just straight up suggesting a buff to DRK’s healing for a niche that doesn’t need to be filled, party mitigation is already balanced (regen on SIO non withstanding but the mitigation on HOL/DM is worth more against a bleed anyway
    Well first off just saying SIO doesn't count is stupid. We can't just ignore that, and that buff came in a tier with a particularly punishing physical mechanic that greatly favored PLD and WAR in P10S.
    And its not like PLD doesn't have some additional form of party support, it has two forms raidwide mitigation so its really getting the best of both worlds here.

    The way I see it right now we have two tanks with superior party utility at no cost, and two tanks who just don't. We've equalized damage to the point where I view this as a balancing problem in itself.
    So yes, I'm going to say Dark Knight and Gunbreaker need more. Or they need a real advantage of their own in some form, something that was deliberately removed from the game for the sake of balance.

    Heart of Light and Dark Missonary being the exact same skill is also incredibly stupid, but thats another issue entirely.
    (2)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,950
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Oizen View Post
    Well first off just saying SIO doesn't count is stupid. We can't just ignore that, and that buff came in a tier with a particularly punishing physical mechanic that greatly favored PLD and WAR in P10S.
    And its not like PLD doesn't have some additional form of party support, it has two forms raidwide mitigation so its really getting the best of both worlds here.

    The way I see it right now we have two tanks with superior party utility at no cost, and two tanks who just don't. We've equalized damage to the point where I view this as a balancing problem in itself.
    So yes, I'm going to say Dark Knight and Gunbreaker need more. Or they need a real advantage of their own in some form, something that was deliberately removed from the game for the sake of balance.

    Heart of Light and Dark Missonary being the exact same skill is also incredibly stupid, but thats another issue entirely.
    I didn’t say SIO didn’t count I said the regen on it is worth less than pure mitigation from HOL/DM because shields don’t help against lingering effects unless they cancel the effect entirely (and even that has mostly been removed now so WHM doesn’t suffer), POA has to be channeled and you have to be between the party and the attack so that has its own downsides

    Still what’s the problem with slight imbalance in the actual kits of the tanks, do you really just want 1 tank that does the best of everything the 4 tanks do, your logic basically circles around and around, “oh we need to give DRK and GNB better AOE mitigation but then that means that PLD falls behind in reactive healing mitigation so we need to give them heart of corrundum, but that puts WAR behind in damage from a distance so better give them a magical phase”, it just circles round and round till you have 1 tank with the best advantages of every current tank
    (1)

  3. #3
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,095
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Once again can we please not get “utility” on the tanks that basically amounts to more healing
    Healing on tanks isn't the issue its the fact fights aren't designed around the extra healing tanks bring.

    Healing on Healers will always be more reliable and consistent Due to the sheer amount of buttons they get, but the issue is a lot of those healing buttons aren't really needed, especially your gcd heals and decision making.
    (0)

  4. #4
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,359
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    An expansion of PLD mechanics I would like to see is letting Divine Might buff certain weaponskills. Like kinda remove the cooldown of Goring Blade, and increase the amount of stacks of Divine Might you get, and let Goring Blade consume all stacks, but change its effect depending on how many stacks were consumed, perhaps causing certain utilities to be augmented.

    3 stacks = big single target fire damage with a few ticks fire damage over time for flavor
    2 stacks = ice aoe damage with some CC
    1 stack = unaspected equal to a Buffed holy Spirit
    (0)
    Last edited by mallleable; 02-16-2024 at 07:33 AM.

  5. #5
    Player
    Mayhemmer's Avatar
    Join Date
    Aug 2022
    Posts
    328
    Character
    Tanu Ki
    World
    Faerie
    Main Class
    Dancer Lv 90
    I'd like to see each tank's on-demand shield ability get more layers to them to set them more apart from each other and give them each more of their own flavor.

    Like PLD's Sheltron/Holy Sheltron/Intervention getting a sort of branching path in it's use. After using it and getting it's base effects, depending on the context and situation (i.e.: taking an amount of damage, or using another specific skill), it could either strengthened into a stronger shield, or be consumed completely to provide a damage resource. No, not like TBN, before you even say it. It would be a trade-off. You could choose to buff the base effects, or eat the base effects entirely to gain more damage potential, but you can't do both with one shield. It's even thematic for the job. When sheltron is up, it shows as a shield on the oath gauge. When it's buffed, it shines. When you "break" it, it turns into multiple broken shield pieces that get consumed on other damage abilities.

    Yeah, this is a bit similar to what we already have in Divine Might and Requiescat stacks, but I'd prefer if future job additions are built off a job's core mechanics, and the oath gauge currently feels woefully underutilized.
    (0)

  6. #6
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    963
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Tank stance role action or bring back the unique Esunas o/
    (1)

  7. #7
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,037
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    They really need to make it so I'm not so uh... "vulnerable" to healers who won't stop healing like mad with living dead up. Usually an issue with healers that can't keep up very well. I've seen the last second benediction WHM who heals me out of living dead despite not being able to keep up healing when it expires. Now I've seen the physick/adlo scholar who lets me die 2 seconds after it expires.

    Just let my living dead pop and it'd compensate for these healers . I've tried to communicate with them too but some people just don't listen. I mean it's better than it used to be but it still has issues being used with people who won't let it pop.
    (0)

  8. #8
    Player
    SalamanderIX's Avatar
    Join Date
    Sep 2017
    Posts
    174
    Character
    Lucida Sans
    World
    Famfrit
    Main Class
    Dark Knight Lv 100
    Dark Knight:
    Get a party buff like trick attack (Maybe on Salted Earth). Dark Knight needs something like this to stick out from other tanks.
    Unmend to get an empowered form for burst and ranged attacks. Just anything in the flavour of a dark magic spell added to DRK would be great.
    Remaking to Dark Arts and stop relying on TBN for it, if this means TBN breaks in one hit or you get the charge from a different button that's fine.
    No buffs to sustain. It's good when jobs have unique weakness and strength. I'd much rather drk gains something unique than merely making DRK drain and playing catch-up to warrior.

    Warrior:
    The aura effect being swapped from "has beast gauge" to Storms Eye. It's useless to know if you have meter currently because there's a UI for it, but it's useful to tell if you have Storm's Path.
    If they just remade the beast gauge system to be more interesting, ... more ways to gain or spend it? that would be great too.
    (0)
    Last edited by SalamanderIX; 02-23-2024 at 10:31 AM.

  9. #9
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I have another wish for PLD...

    I know it's too much for me to ask this but since AST cards, when drawn, no longer expires... can we please do it to Sword Oath/Divine Might/Requiescat/Confiteor Ready too? I mean, the job has a lot of conditional statuses to juggle. Might at least give it a nudge to make things a lot more smoother and comfy?
    (0)

  10. #10
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by rawker View Post
    I have another wish for PLD...

    I know it's too much for me to ask this but since AST cards, when drawn, no longer expires... can we please do it to Sword Oath/Divine Might/Requiescat/Confiteor Ready too? I mean, the job has a lot of conditional statuses to juggle. Might at least give it a nudge to make things a lot more smoother and comfy?
    I mean if you can not manage your conditional buffs then put more time into practicing or put the conditional buffs tab else where to make it easier for you to track. We don't need anymore coddling on jobs as they are, currently.
    (2)

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