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  1. #11
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Renathras View Post
    And I'd be fine with a tank that just has one spam damage button, one upkeep buff, an oGCD attack, an oGCD burst buff, and Primal Rend. So this is fine.

    The point is, there was an analogy and that's the correct way to view it.

    Also, when did I ever say "Non DPS role"? Did I not literally say "Now, it's fine, then, to offer Wi Sports as one of the options (e.g. SGE that heals by doing damage)." Did you not read that part of my post? I see you removed that line from the quote box. Why's that?
    Because I had no interest in partaking in the hobby analogy discussion and it wasn't what I was addressing. All I was addressing was that this mentality of 'healers are not DPS, therefore, they should not have DPS beyond the bare minimum necessary for getting through solo' that I have seen regurgitated by mulitple people in different ways over the years is inconsistent. Because no one says that about tanks. Tanks do not need anything more than the bare minimum to function, so where is the person crying 'I play tank because I want to tank!' when someone talks about adding a new attack to a tank? Where is the person that goes 'I don't want attacks on my tank. If I wanted to DPS, I'd play DPS'?

    I want consistency. If the way healers are currently treated is the "correct" way, then I want the same for tanks. If the way tanks are treated is the "correct" way, then I want the same for healers. That's all.
    (9)
    Last edited by ty_taurus; 11-16-2023 at 07:55 AM.