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Thread: New Job: Viper

  1. #231
    Player
    Absurdity's Avatar
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    Feb 2018
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    2,999
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by lennit View Post
    if it a Ranged magical DPS i hope it a warlock , a pet that stay out and fight with you and you have dots.
    Highly unlikely. Over the last two expansions they have severely reduced emphasis on DoTs or pets from jobs that originally had it, if not outright removed them.

    Could this just be CBU3 removing mechanics from existing jobs and stapling them onto the new one like they did with Dancer? Maybe, but both DoTs and pets also simply don't work well in this game.
    (3)

  2. #232
    Player
    Alexandre_Noireau's Avatar
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    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Darkpaw View Post
    Y’all stretching yourselves in knots like some kinda twisted Yogi when the fact is we have closer to no information than anything substantive.
    Is his main weapon though.
    And even if in IX you have to choose between "shortswords" and twinblade, in further installements like Dissidia you see him combining the daggers into the twinblandes. Zidane is also a champion game hunter. Just saying.

    Now, ofc for XIV the class gets a more deep and world-lore description. And if anything, Viper looks just what a Rogue that didn't went east but west would look like. I bet more than one Rogue that ever sailed towards Tural and ended up seeing the fighting styles of the Vipers said screw it and just moved from daggers to straight swords/twinblade. The Scouting fits this class much better than Ninja itself... Which at this point is probably more of a melee casting job. But Viper looks totally what a Rogue would look if the doman refugees never had made it to Eorzea.

    The thing is why is this job starting in Ul'dah of all places.

    For some reason the job and Tural as a whole seem to be more closely related to Sharlayan than to Limsa Lominsa... Kinda forgetting that it was Lominsans those who made contact with the New World first... In fact we are going there in a Sharlayan ship, with a Sharlayan guide. When for a decade all/most we knew of this place came from Lominsans.
    (5)
    Last edited by Alexandre_Noireau; 10-24-2023 at 09:57 PM.

  3. #233
    Player
    SeverianLyonesse's Avatar
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    Aug 2021
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    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Darkpaw View Post
    What is with the Zidane class? No class in this game has 100% been based off an existing character.

    The closest we get is Gunbreaker which sure has some references to Squall and Seifer.

    Dark is not the “Cloud Job”
    Bard is not the “Edgar Job”
    Drg is not the “Kain job”
    Pld is not the “Cecil Job”

    There are references to these characters sure. But the whole class wasnt built to make you feel like a certain character ffs.

    Viper is not the “Zidane job” it uses a twinblade sure. That’s it. That’s the entire similarity. Nothing else in the 1 minute video teaser we got points at all to Zidane. Nothing.

    Y’all stretching yourselves in knots like some kinda twisted Yogi when the fact is we have closer to no information than anything substantive.
    It quite obviously has a trance mode, so claiming that it is just the weapon is misrepresenting how much influence Zidane has on the job design.

    Show me anywhere in the game that a Hunter job has a specifically snake-like motif, I would accept the genericization of the "Zidane" job. Hell, even show me an Ivalice Judge or any other blade-staff user with a snake/poison motif and I would accept this as an amalgamation of references. The closest we get is Fang's Saboteur job, and that is such a stretch I would never consider it to have seriously affected Viper's design.

    Otherwise, Zidane is the only point of reference we have, and unlike Squall having some lion motifs associated with him, nothing about Zidane's character aligns with "snakes". Certainly no more than the Zidane job should have been a "Hunter"/"Treasure Hunter".
    (4)
    Last edited by SeverianLyonesse; 10-25-2023 at 03:15 AM.

  4. #234
    Player
    Alexandre_Noireau's Avatar
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    Dec 2018
    Location
    Ul'dah.
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    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by SeverianLyonesse View Post
    Otherwise, Zidane is the only point of reference we have, and unlike Squall having some lion motifs associated with him, nothing about Zidane's character aligns with "snakes". Certainly no more than the Zidane job should have been a "Hunter"/"Treasure Hunter".
    It's a XIV original Job.

    It isn't the "Job of Zidane" - It just tributes him the dual dagger - twinblade style. That's all.
    The slithering motif of the Job is the XIV ORIGINAL part.
    (7)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  5. #235
    Player
    SeverianLyonesse's Avatar
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    Aug 2021
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    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Alexandre_Noireau View Post
    It's a XIV original Job.

    It isn't the "Job of Zidane" - It just tributes him the dual dagger - twinblade style. That's all.
    The slithering motif of the Job is the XIV ORIGINAL part.
    Just because something is "original" does not mean it is particularly inspired, cohesive, synergistic, or good.

    Just go check out all of the original Sonic characters people have created.

    And while we could have anticipated that at some point FFXIV would run out of job archetypes to pull form older games, (a) this is clearly not the case here where this job absolutely could have pulled a lot of direct inspiration from Zidane, and (b) as far as being their first foray into an "original" job, this is a pretty poor first step.

    I still hold that it is a poorly considered motif; there were better directions to take the job that would have communicated an actual Rogue/Thief/Treasure Hunter concept, as well as better reflected Zidane's trance mode, AND better communicated the different weapon stances.

    It is a weak concept. The snake has swallowed the whole job and very little of interest remains.
    (0)
    Last edited by SeverianLyonesse; 10-25-2023 at 04:16 AM.

  6. #236
    Player
    LioJen's Avatar
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    Jan 2014
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Volk Virses
    World
    Ultros
    Main Class
    Gunbreaker Lv 83
    Quote Originally Posted by SeverianLyonesse View Post
    It quite obviously has a trance mode
    I don't see how the blue aura is a "trance mode" any more so than the gold aura Warrior gets when the Beast Gauge activates, or the red aura Dragoon gets during its rotation, etc etc. The whole gimmick of Trance Mode anyway was that the characters transformed into a Super Saiyan-like form, and we don't see that at all with Viper.

    You can call Gunbreaker the Squall Job because Squall IS the codifier of the Gunblade weapon period. So much so that SE included his personal one as a bonus with the job's release iirc.

    Zidane's daggers are daggers, held backwards like the Ninja, and do not combine at all except in Dissidia. Not only that, but this specific weapon has been seen in a lot of pop culture recently, unlike the Gunblade which really only has Squall as a reference. Just like SE obviously took Bloodborne as an inspiration for Reaper, these twin swords are more reminiscent of that guy from Sword Art Online, or Geralt from The Witcher, or the main character from Tales of Arise. The combining aspect is easily seen in Groh from Soulcalibur VI and Cao Pi from Dynasty Warriors, who moves and fights almost EXACTLY like what we saw in the trailer so much so that it looks like a straight ripoff from that game.

    Point being that this job so far resembles a half dozen other inspirations MUCH more than you can connect it to Zidane.
    (5)
    "Which pet do you want, Red Sticks, Chicken Nuggets or Abomination Parrot? None, get out of here with that s***." ~Samuraiking

  7. #237
    Player
    Alexandre_Noireau's Avatar
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    Dec 2018
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    Ul'dah.
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    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by SeverianLyonesse View Post
    Just because something is "original" does not mean it is particularly inspired, cohesive, synergistic, or good.
    But it is inspired, cohesive, synergistic and really good.
    Is the first Job im actually interested about from an expansion.

    Dual/Twinblades as main? Im done.

    That has an animal element to it's design is what is bothering you because is "not a classic Ranger". Nor is just the whatever of those Jobs and character, and don't get me wrong, Zidane is my absolute favorite main protagonist in the series and thats a huge part on my enthusiasm about the Job - Maybe im just, you know, watching the full half of the glass.

    And we don't know much if anything of the Lore about the Job.

    You just mad you ain't getting thief.
    Now if the caster is a Necromancer i will be the most happy being alive in existence for about a week. But if it isn't, im sure im not coming here to just try to pass opinion as a fact on why whatever caster class is, is bad for extremely irrelevant reasons.
    (2)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  8. #238
    Player
    SeverianLyonesse's Avatar
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    Aug 2021
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    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Alexandre_Noireau View Post
    But it is inspired, cohesive, synergistic and really good.
    Is the first Job im actually interested about from an expansion.

    Dual/Twinblades as main? Im done.

    That has an animal element to it\\'s design is what is bothering you because is "not a classic Ranger". Nor is just the whatever of those Jobs and character, and don\\'t get me wrong, Zidane is my absolute favorite main protagonist in the series and thats a huge part on my enthusiasm about the Job - Maybe im just, you know, watching the full half of the glass.

    And we don\\'t know much if anything of the Lore about the Job.

    You just mad you ain\\'t getting thief.
    Now if the caster is a Necromancer i will be the most happy being alive in existence for about a week. But if it isn\\'t, im sure im not coming here to just try to pass opinion as a fact on why whatever caster class is, is bad for extremely irrelevant reasons.
    1. Do not misrepresent me, projection belies a really poor understanding of the argument. I am not mad I am not getting thief. I never needed or wanted a thief class. I am disappointed that we were this close to getting a Ranger/Hunter class and instead got an edgelord Assassin with perhaps the shallowest motif I have seen in the game thus far.

    2. Dual/twinblades and you are done, huh? That seems quite the opposite of inspired, cohesive, synergistic and good design. That seems like they could have slapped dual blades on any job regardless of other design factors (which in fact they somewhat did here), and you still would have bought into it. That's incredibly undiscerning, and while good for you for being easily satisfied I guess, some of us just aren't into shovelware Korean MMO design. Maybe the game is changing and this is the target market now, but I may not be part of it if this is the new standard for class design.
    (1)

  9. #239
    Player
    Eisi's Avatar
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    Feb 2021
    Posts
    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by SeverianLyonesse View Post
    1. Do not misrepresent me, projection belies a really poor understanding of the argument. I am not mad I am not getting thief. I never needed or wanted a thief class. I am disappointed that we were this close to getting a Ranger/Hunter class and instead got an edgelord Assassin with perhaps the shallowest motif I have seen in the game thus far.

    2. Dual/twinblades and you are done, huh? That seems quite the opposite of inspired, cohesive, synergistic and good design. That seems like they could have slapped dual blades on any job regardless of other design factors (which in fact they somewhat did here), and you still would have bought into it. That's incredibly undiscerning, and while good for you for being easily satisfied I guess, some of us just aren't into shovelware Korean MMO design. Maybe the game is changing and this is the target market now, but I may not be part of it if this is the new standard for class design.
    Calm down bro. We don't yet know the background story of Viper yet. Imagine saying this about any of the current jobs: "You think just slapping a ninja costume and daggers on a char and calling it a day is good design?" or "Paladin? That's the oldest shit in the book my dude, that's as uninspired as it gets."

    I think you just don't like the aesthetic at the end of the day and that's fine. Don't flip out over the "playerbase" or whatever, you're making it way too big of a deal.
    (13)

  10. #240
    Player
    Darkpaw's Avatar
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    Apr 2018
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    Ul Dah
    Posts
    470
    Character
    Akio Foxx
    World
    Siren
    Main Class
    Machinist Lv 100
    Quote Originally Posted by SeverianLyonesse View Post
    It quite obviously has a trance mode, so claiming that it is just the weapon is misrepresenting how much influence Zidane has on the job design.

    Show me anywhere in the game that a Hunter job has a specifically snake-like motif, I would accept the genericization of the "Zidane" job. Hell, even show me an Ivalice Judge or any other blade-staff user with a snake/poison motif and I would accept this as an amalgamation of references. The closest we get is Fang's Saboteur job, and that is such a stretch I would never consider it to have seriously affected Viper's design.

    Otherwise, Zidane is the only point of reference we have, and unlike Squall having some lion motifs associated with him, nothing about Zidane's character aligns with "snakes". Certainly no more than the Zidane job should have been a "Hunter"/"Treasure Hunter".
    No, as was stated in the live letter it has a burst mode. In no place was the word Trance mentioned.

    And aside from a dualwielding one handed sword fighter combining their weapons into a twinblade. We have 0. Zero reference to Zidane other than a loose connection to hunting because FFIX had a hunt festival.

    We know nothing but a 1 minute video and a few brief details on a slide. Including the name, there’s no starting class associated with it, it unlocks in Ul’Dah and it’s starting level.

    EVERYTHING ELSE EVERYTHING is speculation at best and wild speculation at that. This job could take more from FFXII Judges, it could take more from Zidane, it could do none of that and be it’s own thing.

    We have no hunter with a snake motif because we have no hunter period. Until now with this Viper class being loosely associated with hunting because we are “channeling the spirits of ancient hunters” (blue burst phase)

    Again your trying to conflate this job with a specific character. It’s not like that. Viper is it’s own thing we may see some influences from other characters/games in we may not. It ultimately does not matter.

    Because and repeat after me. We. Know. NOTHING. We have baseless guesswork and speculation based off 3 minutes of knowledge.
    (10)

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