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Thread: New Job: Viper

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  1. #1
    Player
    Bellsong's Avatar
    Join Date
    Jul 2017
    Posts
    417
    Character
    Wondrous Waifu
    World
    Coeurl
    Main Class
    Paladin Lv 100
    On god I'm kicking every Kirito viper I see in DF
    (1)

  2. #2
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,212
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Bellsong View Post
    On god I'm kicking every Kirito viper I see in DF
    Should’ve been here in ARR when NIN was released and Syrcus Tower was filled with bottom-of-the-hate-list Uchihas.
    (1)

  3. #3
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,102
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MikkoAkure View Post
    Should’ve been here in ARR when NIN was released and Syrcus Tower was filled with bottom-of-the-hate-list Uchihas.
    I'm already looking forward to all the Kiritos at the bottom of the dps.


    Quote Originally Posted by Renathras View Post
    I mean, you say this. Have you ever noticed how some Jobs kind of "snap" the weapon in and out of their hand? The /draw and /bm (battle mode) commands also have two different draw animations.
    There will probably always be a certain amount of "snapping" because the weapon model switches from the "weapon sheathed bone" attached to your hip/back to the "weapon drawn bone" that's attached to your hand.
    The weapon is basically attached to two different fixed points depending on whether it's drawn or sheathed and making those transition perfectly is hard.

    Quote Originally Posted by Renathras View Post
    And every crafter/gatherer is a Paladin. Apparently. Despite some of them having weapons sheathe on the back instead of hip, like that one carpenter chainsaw looking one. Yet it still unsheathes like a PLD weapon.
    And it looks incredibly bad when the weapon just magically teleports from their back into their hand, but they most likely don't care about making it look good on DoH/DoL jobs since they're not supposed to fight anyway.
    (0)
    Last edited by Absurdity; 10-24-2023 at 05:15 PM.

  4. #4
    Player
    Zsavooz's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Montana Wildhack
    World
    Coeurl
    Main Class
    Bard Lv 90
    Meh squared.
    (1)

  5. #5
    Player
    Schwarzwind's Avatar
    Join Date
    Oct 2011
    Posts
    185
    Character
    Ari Fairlight
    World
    Shiva
    Main Class
    Viper Lv 100
    So far I am absolutely in love with the new Viper job. I like the look of the armor which looks very fitting for a adventurer as well as the weapon type that reminds me of Zidane who is one of my all-time favourite FF characters.

    I can only hope that Viper plays differently from Ninja because I am not a huge fan of that job due to its Ninjutsu mechanic. How the Job plays, however, is something we will only be able to tell as soon as SE releases more gameplay footage.

    The only thing I am a little disappointed in is that it does not look like that the swords will get scabbards. Which is a problem that many sword based jobs in FF14 have, so I will overlook it. Still a bit disappointing considering that Samurais got them.
    (3)

  6. #6
    Player
    LioJen's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Volk Virses
    World
    Ultros
    Main Class
    Gunbreaker Lv 83
    Scabbards really limit the design potential of the weapon, I'm glad they don't have them so we can get a variety of shapes and sizes. SAM weapons all look nearly identical unless you are zoomed in for a glamour shot.
    (4)
    "Which pet do you want, Red Sticks, Chicken Nuggets or Abomination Parrot? None, get out of here with that s***." ~Samuraiking

  7. #7
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rychu View Post
    I would have loved to have searched for other examples for you, because I am curious myself....butttttt now every search about MMOs with jobs named viper is full of the announcement of Viper for XIV. oh well
    if only search engines had the option to deny results from the last few days easily as searching for the latest.
    (3)

  8. #8
    Player
    Rychu's Avatar
    Join Date
    May 2023
    Posts
    107
    Character
    Damian Ravenhold
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by GTK0HLK View Post
    if only search engines had the option to deny results from the last few days easily as searching for the latest.
    Yeah but that would require me to put in more than a single brain cell of thinking power
    (0)

  9. #9
    Player
    Ilyn's Avatar
    Join Date
    Sep 2013
    Posts
    93
    Character
    Ilyn Payne
    World
    Midgardsormr
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Rychu View Post
    Yeah but that would require me to put in more than a single brain cell of thinking power
    you can put a negative in front of a word to omit results . Example MMO Viper -ffxiv
    (3)

  10. #10
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Ilyn View Post
    you can put a negative in front of a word to omit results . Example MMO Viper -ffxiv
    World of Warcraft Hunter, Aspect of the Viper.

    I still think it's such a weak concept. Like in WoW, that Hunter archetype (Beastmaster) works like GW2 Soulbeast, where they have several animal stances: Aspect of the Cheetah, Aspect of the Beast, Aspect of the Dragonhawk, Aspect of the Monkey, etc. And while I understand the need to not step on Monk's toes, it just feels so underwhelmingly unidimensional to have the whole thing just be "snek".

    Again, if we hadn't already done "snek" I think better and more subtly with Sage, I wouldn't mind as much. But like, branch out devs.
    (0)

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