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  1. #9
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,023
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Zeastria View Post
    [...]To me it seems people are to afraid to heal..
    That if they no longer can spam their 1,1,1,1,1 dps button rotation and the occasual offglobal heal ability..
    their whole world would fall apart..

    When i put it like that:
    Your typical cure1,medica2 spammer healbot - would be more usefull - ( If they changed the heal req lol)
    and they're the bad casual healer players you guys speak about... and they are many..

    They would thrive with the new change.. meanwhile the dps-healers would perish-- natural selection at its best.

    (Don't take it serious..lol)
    It's hard for me to comprehend how you can come to the conclusion that the healbot/sylphies would stay when my time in DF experience observing the pug healers are telling me the otherwise.

    It is always these healbots/sylphies who crumbles straight away at the first sign of pressure (i.e. more than 2 players die at the same time), and occasionally complains while being unaware of their own incompetence lol.

    Like Sebazy had once eloquently put before, these healers do not even press their nuke, Malefic or Asp Helios. They're trembling to even press any of their buttons properly against this pressure. What makes you think the actively 1 2 1 1 1 1 1 'green dps' would fall at the same trajectory when (gonna rely on my own anecdotal observation again lol) most that I've seen, it was always these green dpses who tend to be capable enough to bail the sylphies?

    Quote Originally Posted by Aravell View Post
    While that sounds like a great thing, we have to remember that the dev team's idea of increasing healing requirements is to make raidwides that kill you without mitigation and to tack bleeds onto everything. I much prefer BarbEX over the entire Abyssos tier in terms of healing requirements. I personally prefer hectic healing scenarios like p2 BarbEX or Living Liquid in TEA over heavy damage+bleed like P8S, but I don't think we'll get any of that unless the dev team understands what healing requirements mean and not mix it up with mitigation requirements.
    To this day, I still enjoy Barb even on Normal in later phases thanks to the mix of movement required and the damage spacing.
    (9)
    Last edited by Rein_eon_Osborne; 09-06-2023 at 09:28 AM.