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  1. #1
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    Seyrr's Avatar
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    Seyrr Timono
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    So, um, maybe I missed something, but event items and AF armor generally can't be turned into materia anyways, right? So why would it matter if it's spiritbonded or not?

    ETA: To be more clear, the only reason we care about spiritbond is to turn something into materia, but we can't turn this stuff into materia. So why would we as players care if spiritbond is reset?
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    Last edited by Seyrr; 04-11-2012 at 03:30 AM.

  2. #2
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    Quote Originally Posted by Seyrr View Post
    So, um, maybe I missed something, but event items and AF armor generally can't be turned into materia anyways, right? So why would it matter if it's spiritbonded or not?
    because when its stored its reset to its factory settings, which makes storing the info easier when it doesnt need to store its spiritbond progress as well

  3. #3
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    Quote Originally Posted by TheVedis View Post
    because when its stored its reset to its factory settings, which makes storing the info easier when it doesnt need to store its spiritbond progress as well
    Right, I mean, why would PLAYERS care?
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    Quote Originally Posted by Seyrr View Post
    Right, I mean, why would PLAYERS care?
    i dont think anyone cares about the spiritbond rate, least not that ive seen
    but its all done in an attempt to condense all the stats to just the factory stats so it stores that you had X item, not what condition or any other factor involved in said items

  5. #5
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    Quote Originally Posted by TheVedis View Post
    i dont think anyone cares about the spiritbond rate, least not that ive seen
    but its all done in an attempt to condense all the stats to just the factory stats so it stores that you had X item, not what condition or any other factor involved in said items
    Oh, no, I totally understand that. (And I think Hulan's posts on this thread are excellent.) But I'm seeing lots of people say "OMG YOU SHOULD STORE ALL OF THAT DATA" in this thread.

    I can vaguely understand why they want the durability stored. That's not to say I agree - event gear generally stays at 100% anyways, and since it's equippable at level 1, it's also repairable as a level 1 crafting class. You might be able to make an argument for AF, but it gets used enough that I probably wouldn't store it. Also keep in mind that this probably works like FFXI's storage slips/Moogle Porter service, where the item is "destroyed" and "recreated" when you store it, rather than moved between storage areas like on a retainer/Mog Safe.

    But people are saying the spiritbond data should be preserved too, and I cannot see any reason that they would actually care about it.
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