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  1. #1
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Jinko View Post
    Have you even played WoW, used a bank or had multiple sets of gear per character, many classes have situational pieces and a Paladin can play a tank, healer and melee for example.

    WoW has plenty of inventory space, of course it doesn't have to contend with HQ items, which probably cuts the server space by 30-35%.

    If you want to get technical though every piece of gear in WoW is enchantable, scriptable and many have multiple gems added which adds to the amount of data being stored, try thinking next time before jumping on the bandwagon.

    You only need to look at the state of the current server to know its not capable of much and yes computers are not infinite but that's why you upgrade them, servers are no different.

    They could easily solve this issue by making all event items have no durability or spiritbond, why would you add extra data to items that are not needed anyway ? its just a waste of space.
    I dislike forum arguments, so I won't say much, but I would like to take a moment to defend my position quickly. First of all, no, I did play WoW for a very brief time a few years ago but I do not consider myself well enough versed on the subject to speak to it; which is why I asked in my first post how much space WoW characters have. My second post was in direct response to a comment to that effect.

    To my recollection, WoW characters have 3 builds give or take. That would be equal to 3 classes worth of gear in FFXIV (again, give or take). If we extrapolate, WoW need approximately 42.9% (3:7) the amount of gear [I made the assumption that any overlapping gear between DoW and DoM would be countered by JSE and/or DoH and DoL gear (the percentage is much smaller given the more generous estimate using DoH/L as seperate classes (16.7% 1:6)]. As I have said, I can't speak to WoW, but I would love to hear someone who actually went in and counted the maximum space one character could use in WoW. I suspect it would be quite enlightening.

    As to jumping on a bandwagon, perhaps; I saw an argument to which I disagreed and thought I could lend my limited knowledge to provide context. If that is jumping on a bandwagon, then perhaps I am, I do not know what constitutes the act.

    Your last two points are things we can agree upon. Upgrading is not hard - memory's cheap - but why waste it if you don't have to.
    (0)
    Last edited by Hulan; 04-11-2012 at 05:51 AM.

  2. #2
    Player

    Join Date
    Apr 2012
    Location
    Limsa Liminsa
    Posts
    32
    I know this is probably beating a dead horse but what's wrong with bringing furniture storage from ffxi? I thought that was an awesome function, gave you something to craft other then gear and materials (they could have carpentry for dressers and stuff, goldsmith for mirrors and brass handles and stuff, blacksmith for metal parts, weaver for blankets and table cloths, alchemy for glowing crystal lamps or something, leather working for leather chairs or leather straps on treasure boxes) and wouldn't it be great to have your own forge or stove to use for crafting bonuses (make em super expensive and require materials to run, like wood for a wood stove, etc so that people will still craft at guilds)? They could do a lot with player housing and storage and one Amoire box in the inn seems like a quick fix to me. And with that being said wouldn't it be wonderful if players could sit in chairs (like in skyrim) and you could invite people in your housing. Don't get me wrong there are a lot of things the devs need to focus on first and they are doing a great job and the Amoire is a good thing, for now, but I hope they don't stop at that and say "there you have extra storage ^_^". I don't think it should be Inns that have these features, Inn's should be available to all, no rather you should have to work for your own estate for these extra bonuses and give people something to spend more gil on. And how cool would it be if your retainer lived there and could be seen doing chores and what not? I like SE for their attention to detail and even little things like laying in the bed animation to log out for a resting bonus would be a nice added touch.
    (0)

  3. #3
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Hulan View Post
    As I have said, I can't speak to WoW, but I would love to hear someone who actually went in and counted the maximum space one character could use in WoW.
    210 I think is the maximum you can upgrade your bank to. (this isn't including personal inventory which is 120 maximum I think) = 330

    But you can use the guild bank also if you have permission.

    In 2.0 we will be losing 75 inventory slots. 5 bags at 25 inventory slots each.
    (0)
    Last edited by Jinko; 04-11-2012 at 06:38 AM.

  4. #4
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    @Gramul: Fair enough. I feel the death penalty should be a bit more severe too, however, the iconvenience of repairs is enough to deter me from throwing myself to death's open arms without thought, I would say job accomplished I guess.

    To the 100% crowd. We are talking about level 1 items that 90% of them are not used for battle so they should be at 100% either way and they are used most of the time once a year only. There's no justifiable reason to complain about this.

    There seems to be a confusion as to what the Armoire is. Its not extra inventory slots like a retainer or a Mog safe (wich are the same...) just a place to store those items we rarely use outside of seasonal events, thats it. The next time you will be taking those out is in the next hatching tide in twelve months time, so please, stop complaining about restrictions that you will only see imposed on you once every twelve months... =p
    (1)
    Last edited by Holland; 04-10-2012 at 08:09 AM.

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  5. #5
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Will take me about 10 minutes to get my stuff repaired, for about 40k, I can throw all that stuff in the inn and never look at it again =D
    (2)

  6. #6
    Player

    Join Date
    Feb 2012
    Posts
    3
    Wewt!! Even with the limitations, this will help me tremendously! TY TY TY to the devs for including this in 1.22!! /happy
    (3)

  7. #7
    Player
    FerFox's Avatar
    Join Date
    Nov 2011
    Posts
    22
    Character
    Fer Fox
    World
    Sargatanas
    Main Class
    Blacksmith Lv 50
    why are people complaining about having items at 100%, how hard is it to set it in bazzar for 1k and then store it. it'll b -1 inventory space on u and retainers, some peeps saying that they rather toss it in retainers and forget about it, y not toss it period?

  8. #8
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    they should just scrap gear damage all together, the idea was cool but will never be implemented, do to the change in management and direction of the game. Gear damage was supposed to be accompanied with visuals like rust, mud, dirt, dents/dings, holes and broken blades.

    it would still be cool but as it stands its just a pipe dream
    (1)

  9. #9
    Player
    LemmingKingXXX's Avatar
    Join Date
    Mar 2011
    Posts
    242
    Character
    Jho Stumps
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    can't you repair most of this gear as a level one craft anyway?
    (0)

  10. #10
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by LemmingKingXXX View Post
    can't you repair most of this gear as a level one craft anyway?
    the job required to repair must be within 10 levels to the item you wish to have fixed.
    (0)
    Last edited by Valmonte; 04-10-2012 at 09:50 AM. Reason: two to many to's

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