Nice, some info for next patch is coming, this sounds good, can't wait to hear more
Nice, some info for next patch is coming, this sounds good, can't wait to hear more
"Why not get another retainer...?" why not just use the Armoire? This line made it sound like they're just about the same anyway... personally, I like separating my gear into stuff I want to sell/get rid of, stuff I use, and stuff I want to keep for no real reason...ha ha.
Sounds awesome to me. Overall it IS more and free storage space whether its limited to certain items or not.
YES!
^This. Really, most things you'll want to store most likely are lvl 1 and can easily be repaired by yourself.When it comes to 100% I really have the following to say
are you guys seriously wearing this gear around and using it and getting it worn out? all mine is still sitting at 100% and ill be able to toss it right in
and if you ARE using it, why are you wanting to store it?
If you actually wore it out, that's only 500gil+1 piece of DM you're crying over.
...you're kidding... most people won't get to use it? Cause... most players wear out all their special gear and items and for some reason it would be impossible for them to get it repaired?
Also to the "pandering to the crafters" case...
I dunno if you noticed, but crafts aren't exactly the most exciting jobs to level up. If someone actually took their time and leveled up those jobs while most of us were out running down bosses and monsters to level the 'fun' classes, I think they deserve to make some gil for their work. Crafting isn't super fun and its either a lot of work to get materials or really expensive. So asking them to take 500g+1DM to make your item 100% again is almost underpaying them really.
You don't even need to pay a crafter to repair it. It's a level 1 repair, so you can just buy a weathered tool and repair it.
Have you even played WoW, used a bank or had multiple sets of gear per character, many classes have situational pieces and a Paladin can play a tank, healer and melee for example.And there's the rub, so to speak. People compare FFXIV to WoW saying that if WoW can do it surely FFXIV can as well. But the thing is, WoW doesn't do it; they use clever tricks to make it seem like you have a lot more space than you actually do. FFXIV, by design, requires you to store a substantially large amount of gear than almost any other MMO out there and it's just not economical to have enough server space to store all of that information. Really, it's a pretty strong argument against the "one character/many jobs" design of FFXI/FFXIV.
If FFXIV were as popular as WoW, storing even one byte of new information (for the record, each piece of gear without materia should be taking up about 3bytes right now) would take up an extra 5-10GBs of data on the servers. WoW can afford that kind of space because they don't need to add data to every character very often. With FFXIV/FFXI on the other hand, every Class/Job needs it's own gear which translates to storage, sucking up more and more precious space.
I guess what I'm trying to say is: take it easy on the devs here, this really was a thought out decision. It's annoying, but computers are not, despite the commercials, magic boxes that can store infinite stuff forever. Making it so that items have to be 100% saves them a respectable amount of space and time, while costing the players very little (let's face it, as I said above, all of this stuff is going to be 100% repair anyway and if it isn't, you only need to repair it once before it gets put away for months at a time).
WoW has plenty of inventory space, of course it doesn't have to contend with HQ items, which probably cuts the server space by 30-35%.
If you want to get technical though every piece of gear in WoW is enchantable, scriptable and many have multiple gems added which adds to the amount of data being stored, try thinking next time before jumping on the bandwagon.
You only need to look at the state of the current server to know its not capable of much and yes computers are not infinite but that's why you upgrade them, servers are no different.
They could easily solve this issue by making all event items have no durability or spiritbond, why would you add extra data to items that are not needed anyway ? its just a waste of space.
Last edited by Jinko; 04-10-2012 at 08:46 PM.
they always start by giving info about the stuff i dont give **** about, then when we get very close to the patch release and we know more about the primal and the AF weapons ...i hate you SE.
Just give us a Mog House.
Storing only seasonal/AF equipment is pretty useless.
I am not a fan of storing... this means you have to go to a city to swap gear. I like the option to Swap gear on the fly for different situations. Why can't we have another Inventory TAB only for gear that is not trade able. These items will not count in our inventory.
I don't get the hate for 100% and spiritbond. You're mad you will be spending 2 mins and a few thousand gil shouting for someone to repair the gear in your bazaar before stuffing it away, probably forever (making it a one time thing)? I doubt half of my event gear is even below 100% to begin with. Lets be real, this gear has no value besides the cosmetics. The system is the same as XI's event item storage, and i only ever pulled some of that stuff out when i went to lvl another job from lvl one because it was free and some had decent stats for low lvl. Here?....not so much, especially with all the PLing going on. And are you really going to materia a piece of event gear? It doesn't matter that it loses spiritbond.
Yeah, clearing up a decent chunk of your inventory is so useless SE! Why the hell would you ever do this?! I want all my inventory clogged up with event items and AF!
Also Mog houses aren't coming, though personal residences will exist in 2.0.
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