Quote Originally Posted by Nestama View Post
Making BLU work as a normal Job just isn't really possible, unless you're fine with SE taking away what makes BLU, BLU (learning spells from monsters). I know some of you will argue "make it a Job quest!" okay well not every Job in this game learns a skill from Job Quests. Also, BLU will lose just about every spell it has except the ones that'll let it be balanced with other Jobs (and then lose old spells per expansion to make room for new ones, or be reworked again and again).

It will also never be allowed to be a Healer or a Tank, so anything that has a significant defence buff, counter/reflect or heal/regen will be removed. All spells that would allow quicker dungeon runs will also be removed, too.

At that point it won't even be a BLU.
-Say that to Summoner who also story wise also learns their abilities from enemies in other Final Fantasy games.
-Who cares if they lose spells...most spells are already not being used because it either isn't meta to use doing content or because there are alternative spells that are more powerful to use.
-Blue Mage in my opinion shouldn't be a healer or a tank...they're a caster class.
-If you think BLU should be a tank or healer, then why not also RDM? RDM uses a melee weapon, has access to heals and could easily be applied within the defined limits of what Blue Mage has based on spells RDM is known to have in other FF games.
-You can already burn through content via unsynced way faster than BLU. So you are advocating for a redundency of a game mechanic we already have? WHY?!?!