Quote Originally Posted by Powercow View Post
But... this is what we already have, now. BLU already has more abilities and spell effects and UI elements and custom content than any other job. The only difference is it can barely be used for anything relevant.
I think you missed the other half of what I said.

We have all of those abilities on BLU right now, but actually having them be balanced with the other jobs would be a recurring struggle. No other job has this many abilities. Things are currently allowed to be unbalanced, whether it's too strong or too weak, because BLU doesn't need to be compared to the other jobs at all and is separate content.

There's no way that the developers would be willing to port all of that into an unlocked job without streamlining it. SMN had a whole rework just because they didn't like having to balance the pet, BLU wouldn't end up unscathed and would probably end up like I said, with no more monster hunting and a much smaller pool of spells granted at level up or story quest.


Quote Originally Posted by Powercow View Post
Have you played with a healer who only, apparently, has Eukresian Diagnosis? I have, it sucks, they barely contribute anything. Or how about an Ice Black Mage, or a Mudra-less Ninja? Bad players are going to be bad no matter what job they're on. No other job gets coddled like BLU does, and it's baffling. Like do people seriously accept that other jobs can be god-awful in pugs but, "Oh heavens no, we can't let there be a bad blue mage! Better shelter them and keep them at home!" Except even that falls apart because if you plan to do the high-end BLU content, guess what, you need your BLU skills anyway.
Like I said, having bad players missing some things already exists and is a bad thing. I don't know how "this is already a problem, so I'm OK with making it worse" is an acceptable argument. I don't see a world where a high level without a job stone or an ice mage is more common than someone missing spells on BLU.