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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Eorzean_username View Post
    "BLU could never be a normal Job! It's SO overpowered!"
    ??? No, it's not. It's utterly mundane and full of bizarre and annoying limitations.

    This weird idea that BLU is abnormally powerful is bordering on actual dictionary-definition gaslighting. You could just unsync the content with any normal Job and be dramatically more "overpowered".

    Tanking with BLU is literally underpowered, and approximately as fun as driving bamboo under your fingernails.

    "But I can KO trash mobs super fast!" Uhhhh you could also just Unsync it and do the same thing, without a 2-minute cooldown.

    BLU is "overpowered" when you arbitrarily decide to break your own kneecaps by entering content Synced. And why do you do that? Because BLU tells you to. "I'm overpowered when I'm underpowered because I decided to be" — amazing.

    And what "overpowered" things that BLU can actually do to "break" fights are balanced out by the fact that BLU is so underwhelming that it literally has to do those "overpowered" things just to clear content at all.
    "BLU has so many cool options! No other Job could ever be like this!"
    Yeah I guess if you're just messing around "freestyling" and shooting your friends with Malediction of Water, sure.

    If you're actually seriously trying to get things done as BLU, then you just cram all your bloated, generic Primal/Namazu burst damage actions into your overflowing bar slots until you end up with the same boring 2-minute burst cycle as everyone else — except your filler in-between is even more mind-numbing, and sometimes you have to hold burst, because your burst is full of weird and fragile gimmicks that make SB Machinist seem user-friendly.

    Then you swap out your 2 or 3 remaining slots for some mundane bonuses or "utility" that would probably just be Role Actions on a normal Job.

    Wow, amazing, no other Job could ever be like every other Job, except with extra, convoluted, fake-decision steps along the way.
    100% accurate IMHO and this is mostly my take on it as well.

    It's not as overpowered as others think because of how badly it is designed and most of it's strongest "gimmick" attacks don't work on bosses (where the harder BLU content is)

    Quote Originally Posted by Atelier-Bagur View Post
    Who needs a dedicated tank, or healer when we can have a job that can do most of everything?
    We already have that job, it's called a Warrior.
    (16)
    Last edited by Deceptus; 07-15-2023 at 08:53 PM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Deceptus View Post
    We already have that job, it's called a Warrior.
    Oh heck yeah, but do we really need to break the system even more?
    (1)