Quote Originally Posted by Heroman3003 View Post
The only problem with making Blue Mage a limited job was pretending like it's a job. Blue Mage is not a job, it's a side attraction on par with things like Firmanent or Island Sanctuary or any sort of optional side content to go do for fun. Putting it on same list as actual jobs and such was the real mistake with it. The limited jobs are a good and fun idea, but they should never have been called 'jobs' because excessively whiny people in community will use that as excuse to have it be made into a 'real job' which can only ever happen by removing everything that makes Blue Mage unique (and yes, it will HAVE to happen, regardless of your thoughts on current job homogenization, Blue Mage would have never fit into the game at any point in its history, past or present, without being reworked from ground up and homogenized to at least somewhat fit into existing roles).
Exactly. I read the OP, took 100k crit from the dense block of text, and realized it's nothing but a big block of nonsensical circular reasoning.

People just keep being tripped up by the concept of a limited job. It's not a job. It'll never be a job.

It's side content, in much the same way our Island is. Blue mages are not a failure. They succeeded in what limited jobs were intended for and gave players something to do outside of the MSQ.

The only problem was Covid came along and threw a huge spanner into the gears. So, a lot of things were left on the back burner. We see this throughout the entire expansion. For example, we still don't have female hrothgar.

With Square Enix starting to regain its momentum, I'm hoping for more limited jobs. Give us Beastmasters, Geomancers, and whatever else their imagination can dream up. Most of all give us the content we can use them in.