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  1. #11
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Kaurhz View Post
    IMO, the biggest issue I have with BLU is just the simple fact they insisted and even sold it on the premise that BLU would be a solo job. So far, some of the biggest pieces of content with solo content, e.g., Palace of the Dead and Eureka don't even allow Blue Mage to interact with it, which frankly is abysmal.

    A class who's one of the biggest selling points upon release and for a long time was the given fact they saw it as a solo job. - The only solo element of this class is Carnival, and frankly nobody cares for those rewards because absolutely everything you get from the Carnival in terms of currency is something you can get far more efficiently doing other pieces of content.

    Blue Mage has got to be the most underwhelming content they've ever released due to half-baked decision making. Probably the worst decision they have ever made.
    Meanwhile Masked Carnivale happens to be the most diverse and fun set of challenges than many of the games regular raids.

    It's not perfect and I certainly wish they could make Blue specific versions of current content anyway like Blue Deep Dungeons and Raids. Blue is a fun decision they've done and the only problem is that they need to add more content for it. It's an entirely different game.
    (9)

  2. #12
    Player
    TheDecay's Avatar
    Join Date
    Jun 2023
    Posts
    169
    Character
    Gabon Decay
    World
    Marilith
    Main Class
    Monk Lv 90
    Quote Originally Posted by Post View Post
    The reason BLU is so fun is because they don't have to consider balance.

    The only bad ideas with Blu are limitations that shouldn't exist, like exploratory zones, deep dungeons, and Ultimates. If the concern is diminishing the rewards from those activities, then limit those, not the job.

    BLU not being able to freely queue is for a good reason, so that players that didn't learn every spell they could have don't get bullied.
    At the same time, they're reworking significantly parts of the older game to make it soloable. What's silly is that BLU cannot avail themselves of those changes, too. With the addition of Duty Support, BLU should be able to go through those dungeons with NPC parties but they can't, nor do BLU get any quest credit for what duties they do complete, MSQ or not. The player should have this freedom, even if their job is not free to do the current things or to fully be rewarded with an Ultimate title or whatever.

    Players ableto be free from the great homogenizing is what BLU and limited jobs are about.
    Perhaps, they should stop using "balance" as an excuse and hire/train more personnel and put them on the balancing team instead of siphoning the budget into Forspoken 365.
    (17)
    Dealing with bad-faith forum posters who tell you to quit or say your concern is in the minority:
    1. Do not engage in their bad-faith attacks.
    2. Warn others of their bad-faith if they have a long history of it.
    3. Continue the productive conversation and silently report them for personal attacks.
    Be firm but polite, recognize their tactics and don't fall into their traps.

  3. #13
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,588
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    Meanwhile Masked Carnivale happens to be the most diverse and fun set of challenges than many of the games regular raids.

    It's not perfect and I certainly wish they could make Blue specific versions of current content anyway like Blue Deep Dungeons and Raids. Blue is a fun decision they've done and the only problem is that they need to add more content for it. It's an entirely different game.
    Yes, they are diverse, and that diversity amounts to very little when all they have elected to do is release 6 turns in the past 4 years. That is one of the issues, the other is there is very little reason to actually continue doing it. Again, any currency you get from Carnival you get far more efficiently elsewhere. Also again, for a job advertised as being solo it has very very little of solo value.

    Yes you are right, it's the problem that they don't add more content to it, this is why it is disappointing and very underwhelming. No amount of fight diversity is going to resolve the class if they do it on such rare occasions. They don't even need to release a Blue specific version of Deep Dungeon, they just need to have a Blue-exclusive achievement, and then keep Necromancer as exclusive for completing it on a non-limited job.

    BLU would work if they elected to release content more frequently. However, there is a very slim chance in that actually happening. Until that changes it's underwhelming at best IMO.
    (1)
    Last edited by Kaurhz; 07-14-2023 at 05:33 AM.

  4. #14
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    650
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    I guess you can put up a pf for synced old savage...
    (1)

  5. #15
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,574
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    I love Blue Mage, it's fun because it's broken and OP. This would no longer be the case if it had to be balanced against all the other jobs.
    (9)

  6. #16
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,032
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Zebraoracle View Post
    Isn't blue mage a normal job in 11 though?
    That's correct, and to my knowledge, there aren't any balancing issues with BLU in FFXI.
    (5)

  7. #17
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90
    I think they realized it was a mistake given the fact we haven't had a 2nd Limited Job and no word of one even in the making. It was a one off experiment that failed.
    (3)

  8. #18
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    My biggest fear going into the Fan Festival later this month is the possibility that they may announce a new limited job.

    I firmly believe that SE could satisfy both camps if they really wanted to. Give Blue Mage a unique ability, like Unbridled Strength, that unlocks the limited potential of Blue Magic. It can only be activated under specific circumstances, like when participating in content through the Blue Mage Log, Masked Carnival, and so on. Without Unbridled Strength activated, you get treated like a normal job with a balanced selection of spells that can participate in all activities.

    Unfortunately, SE has yet to express interest in letting Blue Mage be anything more than a limited job. I pray that no other fan favorite job will suffer the same fate.
    (9)

  9. #19
    Player
    Heroman3003's Avatar
    Join Date
    Oct 2022
    Posts
    398
    Character
    Lauren Zackson
    World
    Lich
    Main Class
    Scholar Lv 90
    The only problem with making Blue Mage a limited job was pretending like it's a job. Blue Mage is not a job, it's a side attraction on par with things like Firmanent or Island Sanctuary or any sort of optional side content to go do for fun. Putting it on same list as actual jobs and such was the real mistake with it. The limited jobs are a good and fun idea, but they should never have been called 'jobs' because excessively whiny people in community will use that as excuse to have it be made into a 'real job' which can only ever happen by removing everything that makes Blue Mage unique (and yes, it will HAVE to happen, regardless of your thoughts on current job homogenization, Blue Mage would have never fit into the game at any point in its history, past or present, without being reworked from ground up and homogenized to at least somewhat fit into existing roles).
    (12)

  10. #20
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,729
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zebraoracle View Post
    Isn't blue mage a normal job in 11 though?
    FFXI never had quite the same obsession with balancing jobs. So they didn't mind if certain jobs fill a certain niche, or have no niche at all.
    (11)

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