Quote Originally Posted by Renathras View Post
SMN was considered comparable or even harder than BLM at the time, which is why it doing about as much damage as BLM while having a Raise WASN'T seen as a huge problem since most people understood that the high difficulty meant that SMNs weren't often doing that full damage and IF THEY WERE, they were good enough they deserved it.
Whoa whoa whoa, hold on a second. Since when do you believe that someone performing a difficult job optimally was deserving of high damage output?

We had a conversation not long ago about the concept of an optional auto-battle system that could allow the designers to expand on healer DPS gameplay comfortably without alienating people who aren't interested in healer DPS gameplay as the Auto-battle system would allow them to have their rotation-lites condensed onto one button, but you were against this concept specifically for the reason that someone playing their DPS gameplay manually would likely have a higher damage output than someone using auto-battle as they would be more capable of adapting to nuance, like waiting for party buffs or using spells for mobility. You even specified that you felt players using auto-battle should deal more damage than players who don't use it. But now here, you're saying someone who works harder to play their job perfectly deserves that high output? What made you change your mind?