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  1. #11
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by CelestiCer View Post
    We have. I recognize you...
    Posting on an alt? Don't recall you at all. And if that's your take on my posts, you didn't read them.

    Considering I have considerable "game-know-how" and don't advocate "to lobotomize Job designs further".

    Quote Originally Posted by CelestiCer View Post
    But if there is one thing I'd like to request like I did back in the DPS-Subsection...
    Oh wait, no, I remember you know. Yeah, I definitely remember you...
    Give me no post cap and sure, I'll make all posts shorter instead of bundling replies to several people. Make it happen and I'm game.

    Quote Originally Posted by AmiableApkallu View Post
    I think the real takeaway is the seeming agreement that there is a problem in need of fixing. Unsurprisingly, the solution one favors colors how one describes what the problem is (tanks/DPS are busted with their mits and heals! no, it's the encounter that's busted for not dealing enough damage! no, healers need more interesting downtime! etc. etc. etc.).
    Yeah, this is true. As Sebezy said:

    Quote Originally Posted by Sebazy View Post
    Rather it's a lot of different perspectives on what the problem is.
    ...
    It's a combination of the above and more that's gotten us to this point.
    Speaking of: I agree with that. It is a multifacited problem.

    Quote Originally Posted by Payotz View Post
    I disagree. I did say that many people like it now sure but...
    Many people do find it fun, interesting, and engaging.

    And no, a more measured solution wouldn't be "high skill floor also the skill ceiling". That's not how that would work.

    And for the record "ramp up" healing is a higher skill floor. That's why many games don't do it and just give Healers access to all their heals directly.

    I do think it would be neat to see different variations on Healers, like SGE being a Disc Priest was honestly what I was thinking when they announced it. The problem is FFXIV's fight/encounter design and balance don't allow for it well.

    EDIT:

    Quote Originally Posted by ForteNightshade View Post
    ...
    When group A has members asking for a thing and group B has no members asking for a thing AND the thing doesn't actually benefit group B, trying to say it was done for group B and not admitting it was done at all for group A is kind of missing something.

    As I said to you - that you didn't read - the midcore is who it was done for. Not "casuals". "casuals" doing Praetorium don't need buff alignment and may not even be using buffs. Same for "casuals" in Lapis Manalis or "casuals" RPing in Limsa or "casuals" farming NMs in Eureka. Those people aren't who these changes were for.
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    Last edited by Renathras; 05-19-2023 at 09:25 AM. Reason: Marked with EDIT