Quote Originally Posted by R041 View Post
Hallway simulator that min-maxes my pulls is just not fun.
Unfortunately, this is what the community wanted. "Wall to wall is the standard" is something you see often repeated around here. And those who say that don't like if SE puts in puzzles or alternate paths or just a wall to limit pull sizes like we saw in earlier dungeons. People want their 15 minute or less dungeon runs because they've got to get their roulettes done and how dare anything like someone who's less experienced or a nifty side area in a dungeon slow that down.