Results 1 to 10 of 112

Hybrid View

  1. #1
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ranhansha View Post
    Hitting the nail right on the head. This and much more is needed. Take for example The Azim Steppe. I love that place. The music is amazing, the views are gorgeous and the lore is interesting, so I'd love to explore it and do something, however, what for? There's nothing to do. I just went there once with some friends, sat on a rock and chatted.

    From my experience in WoW, which is not much since I played it for a couple of months during WoD (so you see, not the best time), there was always something to find in the maps. Fill the maps with secret treasures with fashion accessories, parasols, glasses, mounts, minions, glamour items that can't be sold, food, materia, gil, tomestone, housing items, orchestrions, emotes, hairstyles, or even new stuff such as instant chocobo dyes and items that temporarily turn you into animals like the ones in Deep Dungeons, I don't know, the sky's the limit. Some of these things have already been said, but it's kind of obvious.

    -Add a new kind of long secondary quests, with a pink icon for example so they stand out (many people ignore secondary quests when they complete MSQ) that can be repeated in areas. Maybe these need you to join a party to clear Fates. They could tell you about the past of the area, myths, creatures or whatever. Or they could be similar to Bozja and activate critical encounters with juicy rewards. Or these Fates might give more bicolor gems. Why would you be stingy with those?

    - I've said this before on the forums, but, at this rate, just copy WoW's pet combat. Who is playing Lord of Verminion? Keep it if you want, but, seriously, add the pokemon-style battles. Fill the maps with "trainers" and minions and watch everyone go crazy. Obviously, this would require updating, but they already update TT cards, and minions skills for LoV so adding a tournament every now and then wouldn't be that crazy either.

    -The areas seem to get livelier simply when they add a BLU patch, but that lasts a couple of weeks. Well, maybe add BLU content every now and then, even if it's not skills.

    I don't know, they are developers, they surely are a thousand times more suited for the task than the vast majority of us are , but they must be willing, and they certainly don't seem to be.
    Got around to playing Assassin's Creed Valhalla again. Yeah the wandering NPCs and enemies make the world feel more alive. However the game also has alot of activities scattered throughout each section of the world and also a series of NPCs that provide contracts to do things in zones that appear to be mostly random which doing those gives a reason to return to already explored areas since the rewards aren't bad. You get a currency that can be used to buy stuff Ubisoft put in their cash shop from the lead NPC of these contract givers and their stock rotates weekly but also has an item of the day thing too.
    (2)

  2. #2
    Player
    Ranhansha's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    323
    Character
    Ranhansha Ootsuki
    World
    Ragnarok
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    Got around to playing Assassin's Creed Valhalla again. Yeah the wandering NPCs and enemies make the world feel more alive. However the game also has alot of activities scattered throughout each section of the world and also a series of NPCs that provide contracts to do things in zones that appear to be mostly random which doing those gives a reason to return to already explored areas since the rewards aren't bad. You get a currency that can be used to buy stuff Ubisoft put in their cash shop from the lead NPC of these contract givers and their stock rotates weekly but also has an item of the day thing too.
    That's right. I think rewards need to be important. By this I don't mean everything needs to be a 4-man mount or a BiS weapon, (which, honestly, would be cool and wouldn't break the game when we have 19 classes) but I wouldn't want star sparklers, iron ores and 100 gils in every coffer. Players need to feel they are getting something and making progress. That's one of tha main issues with Gold Saucer. Are chocobo races fun? Yeah, for a while. After I trained it, did every challenge and got all the MGP I could, I stopped racing, because I was getting nothing out of it and there's no interaction.
    (1)