
Originally Posted by
Remish
Hot take: But I think the combination of Twitter, Reddit, and especially Discord is why the game feels anti-social. It's because all of the social activity is off the game not within it. Linkshells have been gradually killed off due to size limitations. Discord bots and third-party tools™ have made the need for even hunting linkshells irrelevant. World visiting and Data Center travel has effectively killed off in-game FC chats. Until they update DC travel to allow you to engage with Linkshells and FC chat across the DCs, these will likely continue to remain dead. Discord has allowed people to partake in socializing even when offline. Play other games, and even voice chat together. Then there's Twitter and Reddit where everyone wants to be some kind of content creator these days. Then those creators make their own discord communities, and we have dramatic community wars all the time. Even Gposing on Twitter has turned into a popularity contest at times. Then we have the Role Players, Erotic Role Players, Raiders, Hardcore Gamers, Casual Gamers always at odds with each other especially with what should be on the party finder. Housing becoming another wrench in the scoup of things. Nobody wants to be in a house-less FC, and these days nobody wants to be in an FC at all unless they own it. There's just really no solution to any of this... the evolution of technology is creating the illusion that in-game chat is dead.
It won't solve the problem but some things that SE could do to make the game feel more socially alive is:
-Allow FC and Linkshell chats across worlds and data centers.
-Give more incentives into being in an FC. Instead of giving rewards through meaningless FC ranks, attach them to member size. 10 members gives you another FC action, 20 members expands the chest size, 30 members increases the slots for furniture that can be placed, 40 members upgrades the FC buffs to tier 3, 50 members gives an extra exp buff when playing with other FC members. These are just suggestions, we could get really creative with this. Obviously this would also encourage more blind inviting but the FC leaders would have to be active to maintain this member count or they would lose their buffs.
-Increase the cross world linkshell capacities from 64 to 500. Maybe even 1000 if really possible.
-Delete Fellowships as is and redesign it into a better model. The concept isn't bad but there is way to much spam and the lack of communication between members being locked to weird forums posts isn't good. There needs to be a link-shell like chat and a calendar.
-Speaking of Calendars, FCs and Linkshells also need an in-game Calendar feature. And no, not the stupid companion app. There is no incentive to using the companion app when we have discord.
-Make FC rooms cheaper. 300k is a bit high these days for something that locks you into your FC and isn't any better than an apartment. Or alternatively increase the furniture limit from apartments. Regardless, something needs to be done to make these more desirable. There is virtually no real reason to have one.
-Add FC birthdays, for example the FC get's unlimited FC buff usage on it's anniversary day. By extension allow Member anniversary where the in-game chat prompts when you have been with an FC for a year.
-Allow visitors to Eternal Bonding from other worlds and data centers.
As for being silent in dungeons, there's just nothing that can really be done about that. People want to do their roulettes then get on with their lives. And FATES are just kind of a dead thing that's only ever made relevant through relics. These have imo, never made the world feel alive and become dead once more with each new expansion. Same goes for hunts.