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  1. #1
    Player
    Melethron123's Avatar
    Join Date
    Apr 2022
    Posts
    95
    Character
    Kyara Melethron
    World
    Jenova
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Absurdity View Post
    Let's take a different example then that doesn't have the same amount of baggage, Bungie.

    Say what you want about Destiny 2 but they give you updates about the game every week (called This Week at Bungie), they talk about new additions, upcoming changes, community events, etc.

    And when they plan to make major changes to the game they explain in detail what they're changing and why they're doing it. They absolutely get shit for some of the changes from Angry Gamers™ but it hasn't stopped them from doing it.
    maybe if they spent more time working on the game instead of doing these little videos they wouldn't have to delete content people paid for
    (2)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,102
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Melethron123 View Post
    maybe if they spent more time working on the game instead of doing these little videos they wouldn't have to delete content people paid for
    *slow clap* you really got me there...except that has literally nothing to do with my point.
    The removal of old content was also explained and while I find it just as baffling as pretty much everyone else that paid for the content back then that is a completely different discussion.

    The entire point is that whether or not you like the changes they're making is irrelevant in this case. Just like I hate some decisions that CBU3 makes I also hate a lot of decisions that Bungie makes.

    The difference is that one of them gives you a detailed explanation in advance on what they're changing, how the changes will look, why they're doing it and the thought process behind those changes...while the other does not.

    Granted in 6.1 we finally got at least some explanations in the patch notes as to why they're making job changes in the first place, but it's not quite where it should be. Some of the most divisive changes are often dropped on players on patch day without a proper explanation.
    (1)
    Last edited by Absurdity; 01-08-2023 at 03:02 AM.

  3. #3
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,399
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Absurdity View Post
    Granted in 6.1 we finally got at least some explanations in the patch notes as to why they're making job changes in the first place, but it's not quite where it should be. Some of the most divisive changes are often dropped on players on patch day without a proper explanation.
    The 'explanations' are nice but they're nowhere near the level of detail I, and probably many others, were hoping for. We get 'Because Warrior is not dealing as much damage as it's counterparts, we have increased potency on its actions', whereas I'd hope for more like 'We have noticed that, while Warrior does very solid damage during it's burst windows, it's damage outside of those windows is lacking. As such, we have increased the potency on it's combo skills such as Storm's Eye and Maim. We believe this will help to increase it's damage during the downtime between burst opportunities, and will continue to monitor the data, and make additional changes if they are needed.'

    It'd also be nice if we saw reasoning why we DON'T see changes for certain classes. If MCH isn't getting buffed despite being so behind it's role counterparts, I would at least like to know why that's the case. And the 6 or so remaining MCH mains would probably like to know too
    (2)

  4. #4
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    986
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ayan_Calvesse View Post
    Honestly it will depend how it melds into gameplay and the 2min meta (boooo)

    I suspect thats the purpose of the cookie cutter change - I am curious how Bulwark will effect stuff and our loss of Sheltron.
    Holy Sheltron will probably be changed to 15% damage reduction for 8 seconds instead of 100% block chance, in additional its other current effects. 5% less DR than blocking but we'll still be able to randomly block attacks on top of this.

    Bulwark will likely just be similar to what Sheltron currently does, granting us 100% chance to block for 10 seconds with a 60-90 cooldown, granting 20% damage reduction against non-bleeds.

    The numbers might be slightly different than from what I'm assuming.

    Quote Originally Posted by Melethron123 View Post
    maybe if they spent more time working on the game instead of doing these little videos they wouldn't have to delete content people paid for
    Yes, because it requires Bungie's entire development team to create a short video.
    (0)