Quote Originally Posted by Cleretic View Post
And in the long-term... well, 7.0 has the daunting task of setting the stage for what FFXIV does after the stories that have defined it thus far are done; there's no more war against the Empire, no more Ascians, no more primals (or at least, primals not causing the threats we know them for), so what does FFXIV look like after that?
I'm interested to see what sort of story appears when Yoshi-P and the writing team are mostly free of the chains that Tanaka's 1.0 brought to FFXIV. Everything up until now has been mostly a continuation of the original story, but expanded upon. Now it's all done and they can tell something new that takes place in the same world. Considering Yoshi-P himself said he thought Garlean gunblades that are just a gun with a sword on it is stupid, there's probably other things he didn't like about 1.0 that he was stuck with.


Quote Originally Posted by Cleretic View Post
If they don't de-escalate somehow in 7.0, they'll never be able to.

People aren't against those sorts of conflicts in this game, we've just reached the point where the previous motivators and contributors are either dead, done or gone, so we just have to find new ones.
This is why I was hoping that after EW was dealt with, the WoL would be depowered.

It would solve 2 problems: The problem of being too strong for more mundane threats. And the problem of new players coming into the game. While it was necessary to power up the WoL at first because the Garlean Empire and the Ascians were WAAAAY too strong for Eorzea, if they depowered the WoL after it was all over then not only could existing players who have already completed the story start fresh, but new players could use this as a new launch pad into the game without needing to complete all of the story that happened from say HW-onwards.

While on one hand, it's kinda awkward to play an MMO known for its story and skip it all, but on the other it's a lot to ask new players to do hundreds of hours of it in order to catch up to their friends who invited them to the game in the first place and get established and not burn out without reaching the part of the game everyone else is having fun together on.