I don't know why you're being so blunt when there's nothing wrong with detailling your answers.
Aside from that, losing the blessing is a nice step, but we've already seen that we're a beast even without it. We took down primals and an ancient dragon without it.
And it's not like it was giving us that much of an edge in regular fights.
We are pretty strong, but it was mentioned that there's other people that can be our equal too. Zenos, Ranjit, Lyon. Probably a lot of others imperial from bozja that we fight multiple times.
It's true that we mope the floor with fodders, but to me it seems we are just a top tier figther in a world where there's other top tier fighters. So i don't think it's worth it to depower us, we just have to not escalate the power levels higher than it is.




Eagerly awaiting the day this happens. The sooner Venat becomes nothing more than another completely blocked out memory in my head, the better.
It's interesting to see so much flip flopping around from the same sort of people who not too long ago were saying things like "just picking up mercenaries at a bar for our party would be boring" only for them to now be in favor of more small scale conflicts when presented with the alternative of the Source being subject to an invasion or rejoining.
Contrarians for the sake of being contrarian, and directly falling in line with the idea that FFXIV players have trouble adjusting to stories that don't revolve around their egos and power fantasies where they always win.
Time for the WoL to be taken down a peg and humbled, along with the rest of the Source. Voidsent invasion or a rejoining can still easily pave the way for an expansion set in single region/nation, just with a little extra going on in the background. Endwalker was already our burning of Teldrassil, time for the world to actually reflect that.
Burn Limsa and Gridania to the ground. Let Ala Mhigo and the other newfound democracies crumble into dust and be taken over by more interesting leaders who aren't afraid to do whatever it takes to survive and put their own first. You're not gonna sell a player like me on a world where there's hardly anyone worth rooting for associated with these nations, with goodie-two-shoes and their House of Commons and Lords. Please.
I'll gladly take a world full of nobles and princes like FFXVI's is over how The Source turned out any day. FFXIV's world is not one that I can recommend to someone who wants nations and factions worth getting into. Even with the mind-boggling writing of Shadowlands I'd still choose the nations in WoW and their leaders over FFXIV's with how babified and toothless they've all become.
The sort of pride one gets when they're part of a cool nation, like Garlemald or Ishgard, is distinctly lacking in this game when you compare it to the way players feel about nations like Silvermoon in WoW. They certainly aren't hurting for variety in that game, whereas here every nation the WoL ploughs through ends up pretty much the same, except for Doma whose leader's actions are excused because bad guys.
Last edited by aveyond-dreams; 10-30-2022 at 11:29 PM.
Авейонд-сны




Says the poster who posts in multiple threads about wanting high fantasy, but is all over the Garleans who drive 20th century cars, ride trains, shoot guns, and live in skyscrapers. Then making a fanfic and saying that it's better that the story told by the writers and that you demand SE listen to your ideas or lose your sub.
Voidsent are most likely going to be dealt with before 7.0 since Yoshi-P said that nothing going on right now will give us an idea of what 7.0 is about.
Rejoinings can't happen anymore because even with Hydaelyn gone and the existence of her barriers left in the air, it requires the aether from one world to be purposefully and carefully altered to match an equal change in aether on the Source. If all the Ascians are gone, then there are no being left who can cross the rift alive to make such a plan. And besides that, we already had that entire storyline for an expansion and there's no point of repeating it. A threatened Rejoining won't have the same stakes as the first one did and it's boring storytelling to do the same thing over and over again, which is also why the Garleans have been dealt with.
Careful, you're going to cut yourself on that edge.


Cleretic and you both have ideas that are both fine for how to move forward, and there are probably lots more on the table.
The problem with losing the light becomes one of what next? What happens after we invariably get super strong again? We can probably pull a megaman and lose all our powers once before it feels cheap..and we kinda already did in Heavansward.
For me, I think the simplest thing is to do what they do to Superman- he’s super powerful sure, but he can’t be everywhere at once. A lot of tension to be had when you can’t save everyone.



Something to point out with saying 'we should just lose the Blessing of Light' is they already did that once, and the fact that doesn't seem to occur to people suggesting it is evidence that won't really hit, because it's commonly forgotten that they already pulled that, and I think all it really did was give Nabriales the confidence to come die to us. In fact, if they pull that it's likely to do even less than it did before, since primals and Ascians both are less of a problem now; the hell are we gonna use the Blessing against? A particularly menacing gigantoad?
I don't usually like comparing us to Superman, but I do like that notion of 'we can't be everywhere' as a way to heighten tension; there's appeal in making something out of the fact that for once we aren't somewhere when shit goes really far south. I still think they don't need to do anything to factor in our beefiness when what they really need to focus on is actually selling what we're going up against as a legitimate threat, but just in terms of doing new and interesting things, yeah, pulling the 'you can't protect everyone at once' is an untilled field, and not one without merit.
Last edited by Cleretic; 10-31-2022 at 08:15 AM.
Yeah... post-apocalyptic areas can be really fun to run around, but smashing up everything for the sake of drama feels cheap.
That feels like the route the game might be taking in the future; granted, I'd prefer we take care of everything on the Source first before moving on to other shards, but I'll take what we can get.



Honestly, we don't even need something that big; we just need two things to happen at once, anywhere, to split our focus. Especially if someone thinks to knock out an aetheryte (which we already know works from Stormblood), or one of those events is far enough away from one in the first place.
And a bit of an 'unseen storm' character would certainly be new. I feel like to some, the fact Zenos and Ran'jit were quantifiable foes that they could theoretically win fights against made it hard to swallow actually losing to them, but going up against someone who's won before we even turn up would really build up some mystery.
I think just having more problems that can't be solved with our specialty of brute force is enough to keep things interesting. A villain who's flexing political influence as opposed to raw strength could present a unique problem., and they already dabbled in that to a degree with the Monetarists though the issue kind of ended up resolving itself given that Lolorito decided it was in his best interests to not continue working against the Scions in the long term.
I am kind of hoping that if we go to Ilsabard one of the zones will be a place that was badly damaged by the Final Days as a tangible reminder of how horribly things could've gone for the entire world if we hadn't won. Right now, it feels very...forgettable given that nobody of particular import succumbed, nor can you tell anything even went wrong in the first place in any of the existing zones.
Even though things were largely fixed up after the seventh calamity, those giant masses of corrupted crystal left in Bahamut's wake serve as a permanent reminder of destruction he had wrought.
Last edited by KageTokage; 10-31-2022 at 04:58 PM.


This is a good direction also;
I kind of thought we might have gone that way in Garlemald...but ehh.
I had suggested months waaaay back as an idea to come to a situation where our team simply doesn't have or can't offer the best solution. Not that we are "wrong", but that our ideal is just not the solution. The point being that we have to learn what's best for the people in question and then offer to assist in a way that they want.
Dealing with the remaining legions could be a good way to do this- as I hope the goal would not be to subjugate them or even remove them from Corvos, but help them find a way to settle somewhere peace peacefully... probably with a lot of politics in play.
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