Quote Originally Posted by Rithy255 View Post
Problem is when you keep making that gap smaller and smaller, BLM is already not a really that is desirable in a lot of cases (Despite currently having a massive damage advantage it's the least used caster), While I agree we shouldn't have a massive difference having insensitive to play a "selfish" job like Black Mage is always going to be a tight rope to balance. Generally If your aim is to make jobs such as RDM/SMN do the same damage as BLM, you would generally need to rework both entirely in their current state and remove abilities such as raise. I think the goal is clear that you generally want a high skill (even a high risk?) job such as BLM to have enough reward to be played but also not have too much where summoner and red mage become useless.
The gap was fine in ShB. If they want to destroy SMN/RDM relative to the melee, it is unavoidable that BLM will feel its effects. If BLM were to ever do the damage it deserves (AT LEAST melee damage) RDM/SMN would be instantly dropped for the triple melee damage it offers.

Trying to do a balancing act to fix something that wasn't broken in ShB has undeniably harmed all three casters, BLM included.