What is difficulty? Is it a rigid, static rotation? On one hand, you always know what you're going to hit next; you're always going to know the shape and form of the skill flow you're aiming for. On the other? Well, any failure will cascade.
Is it flexibility? The added level of decisionmaking means that the player is more responsible for knowing what they need to do to achieve the level they want to be at. Every gcd, another decision to make, but consequently its difficult to notice when a mistake has been made and generally easy to recover when mistakes are made.
Is it sheer jank? Is it extremely limited resources linked to mobility? Is it maintaining a gauge with an ability that shears 10 seconds off of that gauge that you need to spend every 30 seconds?
I don't know. This has been a question I pose to people who act hoity toity about how they should do more because "their job is more difficult." What is difficulty, what metric are we measuring by, and how is it going to correlate to damage?
At the end of the day I'd even argue that job complexity is nigh immaterial. You're going to learn the job enough to commit the bread and butter to muscle memory and learn how to apply it to the scenarios the fight gives you. Especially nowadays when if you ask anyone every job is braindead now.
This is no strawman, neither about understanding balance.
I'm not making any argument, therefore I cannot make a strawman argument, I am simply stating a fact.
You cannot argue about the veracity of a fact, not even trying to downplay my post.
It is a fact whether you like it or not.
Last edited by CKNovel; 09-28-2022 at 05:20 AM.
I don't ever use logical fallacies
Your opinion is not fact, that's actually gross of you to try to state thatThis is no strawman, neither about understanding balance.
I'm not making any argument, therefore I cannot make a strawman argument, I am simply stating a fact.
You cannot argue about the veracity of a fact, not even trying to downplay my post.
It is a fact whether you like it or not.
That's true only if the roles are sufficiently close to each other in DPS.
If melees get sufficiently ahead of casters, for example, the melee advantage would overcome the 1% role bonus for bringing the caster, making it worthwhile to forgo the caster.
You need to balance within a role to ensure that no job gets locked out. You need to balance between the roles to ensure that no role gets locked out.
(I'm sure this has all been said before.)
Your opinion is not fact, that's actually gross of you to try to state that
Fact stated:
1% role bonus exists and encourage to have at least 1 melee, 1 caster and 1 ranged.
Due to these 3 spots garanteed, each DPS role is competing for the spot of its own role.
Last spot, the flex spot, will be most likely given to a melee DPS as their DPS is higher.
Source:
5.0 Patch notes
Linked picture:
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And here you are continuing on about something I never contested. And now you're stuck strawmanning. I'll help you get back to my point if you ask nicelyFact stated:
1% role bonus exists and encourage to have at least 1 melee, 1 caster and 1 ranged.
Due to these 3 spots garanteed, each DPS role is competing for the spot of its own role.
Last spot, the flex spot, will be most likely given to a melee DPS as their DPS is higher.
Source:
5.0 Patch notes
Linked picture:
Fact stated:
1% role bonus exists and encourage to have at least 1 melee, 1 caster and 1 ranged.
Due to these 3 spots garanteed, each DPS role is competing for the spot of its own role.
Last spot, the flex spot, will be most likely given to a melee DPS as their DPS is higher."RDM competes with the other DPS"
As seen above, "other DPS" includes: Monk, Dragoon, Ninja, Samurai, Bard, Machinist, Dancer, Black Mage and Summoner.
But with the Party bonus existing, it is untrue. RDM will never had to compete with MNK or DRG.
This is no strawman argument, you exactly said "RDM competes with other DPS" and "EVERY DPS COMPETES WITH THE OTHER DPS" with the generosity of putting it in capslock
The contradiction is clear as day. You're free to correct yourself if you failed to convey your idea.
I stated a fact (the party bonus), you tried to contest it and claimed it was an opinion.
I proved the fact.
Last edited by CKNovel; 09-28-2022 at 06:12 AM.
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