Results -9 to 0 of 67

Thread: Warrior potency

Threaded View

  1. #10
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mithron View Post
    The problem here however is that before the changes, less than 10 total PLDs and WARs were able to clear P8s simply because their damage was too low. PLD also really struggles to heal others unlike WAR/GNB, and WAR/GNB/DRK all have better mitigation than PLD, especially on dots. DRK should never use only TBN on Toxic Crunch, it's definitely designed for tank CD + TBN + Oblation. I think Dark Mind might also work on the first TB that's not Crunch (I forget the name).

    Yes WARs can heal others pretty dang well, but why? That's not their theme, that's not their identity. Their core identity should be and is tons of damage low utility high risk. They should do more damage and have less healing. I'd like to see the utility skills of DRK and WAR swapped right now and it would be much more thematic, then balance all tank DPS within 1-3% of each other, while giving PLD much more mitigation and utility, and nuking the 2 minute party burst theme to the game right now.
    I don't really apply to this as I'm not nor will I EVER be in the running for world first downing a boss. The fact that they downed P8S the first week is remarkable, and then SE BOWED to the teams saying it's to tight at ilevel 615-620 gear so they nerf it 1%. I feel that's just appeasing the world first crowd that tortured themselves week one. Week one clears are extraordinary, so those teams WERE forced to do extraordinary things. Like switching to a job that surprise surprise....already does more damage before 6.2 dropped. Literally nothing changed.

    Which in turn opened a can of worms that ONLY affected those with barely enough ilevel to even PASS P8S pt 1., so then those people HOWL at the moon saying this is broken...blah blah blah. It's not broken. They are literally playing at max skill, never missing a GCD, never missing a positional, never getting hit by an aoe, never taking a damage down. Perfectly. Then at the very same time those teams are crying saying it's to hard at ilevel 618....please. My VERY first thought was, "Why don't you just get better gear?".

    The normal people like me...won't take time off for a savage tier. Won't bash my head in for hours on end, wipe, reset, wipe reset. Will actually get PLENTY of sleep, and won't have bags under my eyes the size of diner plates...just so that I can stream the clear....get those clicks for a strat video. That will be lost in the multitude of OTHER strat videos after a week. All the while checking fflogs, hiding their ACT meter, and just generally being toxic to those wasting their time.

    It's not worth it for week one. I don't agree with the 1% reduction...all SE had to do was wait....people get their gear...get better equipped....and close that gap on that 1% reduction after 1 month or 2.

    SE needs to keep to their principles and STOP giving into this streaming community that quite literally VOICE EVERY SINGLE THOUGHT they have...and are ALSO the ones using mods, third party tools and throwing their hands up saying that's to strict and cry when they get banned or suspended.
    (1)
    Last edited by Sqwall; 09-16-2022 at 12:28 AM.