The devs can, and have, just made positionless enemies for when positionals aren't necessary or dont work.
There's not need to remove them from the jobs when you can just remove them from the enemies when needed.
This is the best answer. Anyone pretending like positional hamstring fight design is conveniently ignoring bosses that are omnidirectional.
That being said, I am not fundamentally opposed to seeing them get removed one day, but only once there is an adequate follow-up system in place that allows for the same amount of skill expression (or ideally more) in melees.




So positionals aren't outdated because they can just be made meaningless anyway?
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