Quote Originally Posted by Reimmi View Post
I'd be down with removing them in exchange for a different way of making melee complex.
Mostly because they hamper boss design because the devs have to account for melee positionals
The devs can, and have, just made positionless enemies for when positionals aren't necessary or dont work.
There's not need to remove them from the jobs when you can just remove them from the enemies when needed.