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  1. #1
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,428
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Seraphor View Post
    The devs can, and have, just made positionless enemies for when positionals aren't necessary or dont work.
    There's not need to remove them from the jobs when you can just remove them from the enemies when needed.
    So positionals aren't outdated because they can just be made meaningless anyway?
    (1)

  2. #2
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Lilyth View Post
    I like positionals, please keep them.
    I don't understand either. I want to think about where I have to stand in an encounter. If you don't like positionals, fair, just play ranged then.
    (6)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,764
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I could say I don't like them because they make classes harder to play.

    But that's exactly the point, isn't it?

    Tanks don't have them, but in exchange they have to do other things such as positioning the boss, handling tank busters and protecting the party.

    I can't explain ranged job rotations because some of them are actually like a tank rotation without anything else to distract them. There was a time when I would say the dot management on ranged jobs is their version of it, but now we have SMN, RDM, MCH and DNC which don't have these.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #4
    Player
    Listrella's Avatar
    Join Date
    Jan 2016
    Posts
    401
    Character
    Astrella Riverstar
    World
    Twintania
    Main Class
    Reaper Lv 90
    i'm sure glad I don't have to worry about positionals with summoner, I have quite enough to handle with the latest extreme without having to do positionals as well.
    (2)

  5. #5
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    658
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    If Square is willing to make more fights like P2 where boss positioning is a little more dynamic and makes positionals hard to design around, I wouldn't mind if they ended up going away to make room for it. But as the game is now, I'd rather they still be relevant to a jobs kit. Even now I play monk as if it still has those old positionals. They have a subtle effect on feel for jobs that can make a job with lots of positionals more dynamic and fast paced as you move around the boss, having to dodge while simultaneously making sure you can get that extra potency off.

    I think ideally if Square wants more fights like P2 where positionals are more a hindrance to design than a boon, then it'd be fair to just make them not require positionals. But for other fights I'd rather they be kept as they can add a bit more spice to melee jobs than just standing at the bosses backside and can make good tanking just that bit more important.
    (2)

  6. #6
    Player
    SpiritTamer's Avatar
    Join Date
    May 2015
    Posts
    171
    Character
    Lagi Honeyleaf
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Not a fan of them. I never play any job that uses them because I'm very likely to forget which position I should use where.
    (0)

  7. #7
    Player
    flowerfairy's Avatar
    Join Date
    Aug 2022
    Posts
    155
    Character
    Agnes Nimue
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    I don't like how positionals are implemented now. There's only two moves with them and you have to hit them or you lose out on a lot of potency. I liked how MNK used to have them because positionals were more of something you look to do for optimizing your damage, you didn't lose out on so much if you missed a couple. Also 2 true north stacks + riddle of earth covered a lot, if a boss spins around too much just give them no positionals like P2S.
    (1)

  8. #8
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    I hope I'm not the only one that half of the time I just flat out ignore positionals and just use true north when it's on cool down.

    I hate having to worry about positioning myself during hectic boss fights that either they love to constantly be on the move or the tank loves to play tag with it.
    (2)

  9. #9
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    765
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by flowerfairy View Post
    I don't like how positionals are implemented now. There's only two moves with them and you have to hit them or you lose out on a lot of potency. I liked how MNK used to have them because positionals were more of something you look to do for optimizing your damage, you didn't lose out on so much if you missed a couple. Also 2 true north stacks + riddle of earth covered a lot, if a boss spins around too much just give them no positionals like P2S.
    i'm questioning if you actually played monk because missing monk positionals was a significant damage loss, in fact, the only melee which lost significant damage for missing positionals in Shadowbringers.
    (5)

  10. #10
    Player Velvet_Lunarfang's Avatar
    Join Date
    Mar 2020
    Location
    Limsa
    Posts
    458
    Character
    Morgan Blackhart
    World
    Maduin
    Main Class
    Reaper Lv 90
    I don't mind just hate then when you ready to do your moves and suddenly aoes appear messing your positions up. I am also on the team of I really wish they get rid of the skill bloat. Some these classes are so full on skills its ridiculous that some literally fill almost 3 hotbars
    (1)

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