What about RRP and BRD or DNC as a comparison or even RPR and BLM, this is a 15% damage difference we are talking here
And I’d still say BLM is more complex than the melee
DNC does the least amount of damage, and also puts in the least amount of work. I mained DNC back in ShB and during the first tier of Pandaemonium. Outside of the burst coming up every 2 minutes, I had so little to deal with that I ended up being one of the shotcallers for my raid groups, just because I could watch the field the majority of the time. Most of your damage outside of the burst window is just pressing the first attack in the chain and then whatever procs (outside of feathers unless you're about to cap). Flourish every minute adds a bit more, but it's 2 GCD procs and 2 oGCD procs.
RPR is putting in quite a bit of work due to how frantic it gets during the burst window and whenever you enter Enshroud due to suddenly getting a 1.5s GCD for the next 5 attacks, with 2 oGCD weaves after the 2nd and 4th moves, ending in a charge casted finisher (in a 10s window if you're doing it right, but make sure your debuff on the enemy is up so you can actually do more damage). That is frantic as hell, and I'm pretty sure the only thing that keeps their DPS lower than the other melee is the fact that they have an AoE regen on a 30s cooldown as long as it shields something (and it will in P5S, there's a lot of AoEs there).
Last edited by RyuDragnier; 09-03-2022 at 01:49 PM.
True North should be a passive that work as it does now but automatically proc when you do a positionnal in the wrong position. Same number of charge and same cooldown ... if not just remove positionnal i couldn't careless.
Yes, keep them to experience a whole new world of pain of not being able to hit your positionals because :
1. boss is practicing the forbidden arts (naturally)
2. tank is practicing the forbidden arts (resulting in 1)
3. brain goes brrr
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