Quote Originally Posted by HyoMinPark View Post
I kind of wish solo instances could have the opposite options of Very Easy—maybe add a “Hard” option to them so if people find they want a challenge, they can take it. And then leave the “Normal”, “Easy”, and “Very Easy” for those who don’t want it. More options would be good; and I don’t think it would hurt. Especially if you were given the option to choose without having to wipe first.
Agree with that. The other thing is, if they're rolling out trusts to all trials and dungeons, could they not in principle add such a feature to those too (in the sense of easy/very easy)? At present, they don't seem to have plans to, but it would get around this issue of having to make the MSQ normal content so braindead. I get that the MSQ isn't where the most challenging content is meant to be found, but considering how it's meant to include some very potent foes - and the extremes are mostly just made up versions - I'd like to see difficulty a bit closer to the .3 fights, or even a bit tougher, in the regular trust/DF stuff. It's becoming jarring to me, and tacking on easier modes to the trusts is one way to provide an easy completion option for those who just want to get through the story fast, since SE seems unwilling to demand more of them, to give some flexibility with the difficulty in regular modes.