Quote Originally Posted by ForteNightshade View Post
Except this attitude largely derives from healing being so unrewarding nothing else matters but DPS. It's essentially a catch 24. By constantly dumbing down the healing requirements, people naturally gravitate towards the only metric they have left: DPS. Which, in turn, resulted from healing being the "pure healer" only for the role to repeatedly get less and less engaging.

What you have are bad players who don't care. Asking them to do more won't accomplish anything because they couldn't care less. Instead, you're holding down the role for the larger amount of players who do care but are simply bored because their role isn't a healer. It's a gimped DPS who occasionally heals.

You also have to factor into what is actually killing people. I can't count the number of times I've had BLMs refuse to leave their Leylines only to promptly die then whine about it. Or as Rilifane cited above with tanks not pressing CDs. While I'll generally make accommodations for new players, I'm not going to baby someone whose "fun I'm ruining" because they expect me to heal bot them while they stand in everything under the sun. If I have a BRD or RDM out in Narnia when I press Ixo, they better hope I have another stack of Adders that I won't need for another mechanic otherwise they'll be hitting the floor because I'm not GCD shielding them. Move in to Ixo next time. It managed to heal seven other people.
The problem is they are NOT tossing out a needed heal now and then. IF they were I wouldn't have any problem with making things more complex. Heck it is rare I even see a Scholar have the fairy out.

I healed for years in other games. I have even done some healing in this one. I get how it works. I simply expect people to do what they signed up for.